|
215 | 215 | }, |
216 | 216 | "flashSuitChecked": true |
217 | 217 | }, |
| 218 | + { |
| 219 | + "link": [1, 1], |
| 220 | + "name": "R-Mode Crystal Flash Interrupt", |
| 221 | + "entranceCondition": { |
| 222 | + "comeInWithRMode": {} |
| 223 | + }, |
| 224 | + "requires": [ |
| 225 | + "canRModeCrystalFlashInterrupt", |
| 226 | + {"ammo": {"type": "Missile", "count": 2}} |
| 227 | + ], |
| 228 | + "flashSuitChecked": true, |
| 229 | + "note": [ |
| 230 | + "With no Energy Tanks, Morph and roll against the Kzan.", |
| 231 | + "Once it starts moving up, roll a small number of pixels under it and quickly Crystal Flash." |
| 232 | + ], |
| 233 | + "detailNote": [ |
| 234 | + "This is significantly easier with a smaller starting Energy.", |
| 235 | + "With a larger starting Energy, or on a particularly quick Power Bomb placement, Samus may have 50 or more in reserves;", |
| 236 | + "In this case, it is important to quickly land before turning around and jumping out of the Kzan.", |
| 237 | + "Turning around before touching the ground will move Samus several more pixels inside of the Kzan, likely resulting in death." |
| 238 | + ] |
| 239 | + }, |
| 240 | + { |
| 241 | + "link": [1, 1], |
| 242 | + "name": "Direct G-mode Morph, Crystal Flash Interrupt", |
| 243 | + "entranceCondition": { |
| 244 | + "comeInWithGMode": { |
| 245 | + "mode": "direct", |
| 246 | + "morphed": true |
| 247 | + } |
| 248 | + }, |
| 249 | + "requires": [ |
| 250 | + "h_artificialMorphRModeCrystalFlashInterrupt", |
| 251 | + {"ammo": {"type": "Missile", "count": 2}} |
| 252 | + ], |
| 253 | + "flashSuitChecked": true, |
| 254 | + "note": [ |
| 255 | + "With no Energy Tanks, roll against the Kzan.", |
| 256 | + "Once it starts moving up, roll a small number of pixels under it and quickly Crystal Flash." |
| 257 | + ], |
| 258 | + "detailNote": [ |
| 259 | + "This is significantly easier with a smaller starting Energy.", |
| 260 | + "With a larger starting Energy, or on a particularly quick Power Bomb placement, Samus may have 50 or more in reserves;", |
| 261 | + "In this case, it is important to quickly land before turning around and jumping out of the Kzan.", |
| 262 | + "Turning around before touching the ground will move Samus several more pixels inside of the Kzan, likely resulting in death." |
| 263 | + ] |
| 264 | + }, |
218 | 265 | { |
219 | 266 | "id": 13, |
220 | 267 | "link": [1, 2], |
|
955 | 1002 | "h_CrystalFlash" |
956 | 1003 | ], |
957 | 1004 | "flashSuitChecked": true |
| 1005 | + }, |
| 1006 | + { |
| 1007 | + "link": [2, 2], |
| 1008 | + "name": "R-Mode Crystal Flash Interrupt", |
| 1009 | + "entranceCondition": { |
| 1010 | + "comeInWithRMode": {} |
| 1011 | + }, |
| 1012 | + "requires": [ |
| 1013 | + "canRModeCrystalFlashInterrupt", |
| 1014 | + {"ammo": {"type": "Missile", "count": 2}} |
| 1015 | + ], |
| 1016 | + "flashSuitChecked": true, |
| 1017 | + "note": [ |
| 1018 | + "With no Energy Tanks, Morph and roll against the Kzan.", |
| 1019 | + "Once it starts moving up, roll a small number of pixels under it and quickly Crystal Flash." |
| 1020 | + ], |
| 1021 | + "detailNote": [ |
| 1022 | + "This is significantly easier with a smaller starting Energy.", |
| 1023 | + "With a larger starting Energy, or on a particularly quick Power Bomb placement, Samus may have 50 or more in reserves;", |
| 1024 | + "In this case, it is important to quickly land before turning around and jumping out of the Kzan.", |
| 1025 | + "Turning around before touching the ground will move Samus several more pixels inside of the Kzan, likely resulting in death." |
| 1026 | + ] |
| 1027 | + }, |
| 1028 | + { |
| 1029 | + "link": [2, 2], |
| 1030 | + "name": "Direct G-mode Morph, Crystal Flash Interrupt", |
| 1031 | + "entranceCondition": { |
| 1032 | + "comeInWithGMode": { |
| 1033 | + "mode": "direct", |
| 1034 | + "morphed": true |
| 1035 | + } |
| 1036 | + }, |
| 1037 | + "requires": [ |
| 1038 | + "h_artificialMorphRModeCrystalFlashInterrupt", |
| 1039 | + {"ammo": {"type": "Missile", "count": 2}} |
| 1040 | + ], |
| 1041 | + "flashSuitChecked": true, |
| 1042 | + "note": [ |
| 1043 | + "With no Energy Tanks, roll against the Kzan.", |
| 1044 | + "Once it starts moving up, roll a small number of pixels under it and quickly Crystal Flash." |
| 1045 | + ], |
| 1046 | + "detailNote": [ |
| 1047 | + "This is significantly easier with a smaller starting Energy.", |
| 1048 | + "With a larger starting Energy, or on a particularly quick Power Bomb placement, Samus may have 50 or more in reserves;", |
| 1049 | + "In this case, it is important to quickly land before turning around and jumping out of the Kzan.", |
| 1050 | + "Turning around before touching the ground will move Samus several more pixels inside of the Kzan, likely resulting in death." |
| 1051 | + ] |
958 | 1052 | } |
959 | 1053 | ], |
960 | 1054 | "notables": [], |
|
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