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Merge branch 'master' into ws-check-flash-suit
2 parents a3301eb + afa63ce commit bb98a4d

79 files changed

Lines changed: 1755 additions & 776 deletions

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region/brinstar/kraid/Kraid Room.json

Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -158,6 +158,7 @@
158158
]}
159159
],
160160
"setsFlags": ["f_DefeatedKraid"],
161+
"flashSuitChecked": true,
161162
"note": "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
162163
},
163164
{
@@ -181,6 +182,7 @@
181182
]}
182183
],
183184
"setsFlags": ["f_DefeatedKraid"],
185+
"flashSuitChecked": true,
184186
"note": [
185187
"Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
186188
"Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
@@ -223,6 +225,7 @@
223225
]}
224226
],
225227
"setsFlags": ["f_DefeatedKraid"],
228+
"flashSuitChecked": true,
226229
"note": [
227230
"4 supers are required to kill Kraid. Only 1 is needed to get him to stand up, after which they are farmable, even though the drop rate is low.",
228231
"Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."

region/brinstar/kraid/Warehouse Kihunter Room.json

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Original file line numberDiff line numberDiff line change
@@ -500,6 +500,7 @@
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"h_crouchJumpDownGrab"
501501
],
502502
"clearsObstacles": ["C", "D"],
503+
"flashSuitChecked": true,
503504
"note": [
504505
"This crouch jump down grab is a little tighter than most.",
505506
"The Kihunters can be killed from below but there is a chance one will drop down the hole. Watch them before breaking the shot block."

region/brinstar/pink/Pink Brinstar Wave Gate Room.json

Lines changed: 7 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1441,23 +1441,27 @@
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"canPseudoScrew"
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]},
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{"or": [
1444+
"Morph",
14441445
{"and": [
14451446
"HiJump",
1447+
"canTrickyJump",
14461448
{"or": [
14471449
"canCrouchJump",
14481450
"canDownGrab"
14491451
]}
14501452
]},
1451-
"canTrickyJump",
1452-
"Morph"
1453+
"canInsaneJump"
14531454
]}
14541455
],
14551456
"clearsObstacles": ["B"],
1457+
"flashSuitChecked": true,
14561458
"wallJumpAvoid": true,
14571459
"note": [
14581460
"Start the elevator ride by using Screw Attack or Pseudo Screw in the hole.",
14591461
"Kago the elevator to fall back in and hit the elevator again. This is much easier while the elevator is still rising, but can still be done with Morph afterwards.",
1460-
"Unless HiJump is owned, this will need to be done once more to get high enough to get to the blue gate."
1462+
"Without HiJump, this will need to be done once more to get high enough to get to the blue gate,",
1463+
"and, without Morph, Samus will need to Kago the second elevator section first-try, without jumping out of the first section of elevator.",
1464+
"After triggering the third section of elevator, move out, to the right, then jump onto the raised elevator before it is too tall."
14611465
]
14621466
},
14631467
{

region/brinstar/red/Caterpillar Room.json

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -859,6 +859,7 @@
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"clearsObstacles": ["B"],
860860
"resetsObstacles": ["A"],
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"farmCycleDrops": [{"enemy": "Zero", "count": 3}],
862+
"flashSuitChecked": true,
862863
"devNote": [
863864
"Resetting at the bottom of the room (node 3) is covered in a separate 3->3 strat."
864865
]
@@ -1657,7 +1658,8 @@
16571658
"name": "Crouch Jump Down Grab",
16581659
"requires": [
16591660
"h_crouchJumpDownGrab"
1660-
]
1661+
],
1662+
"flashSuitChecked": true
16611663
},
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{
16631665
"id": 61,

region/brinstar/red/Red Tower.json

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Original file line numberDiff line numberDiff line change
@@ -2439,6 +2439,7 @@
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"h_crouchJumpDownGrab",
24402440
{"obstaclesNotCleared": ["A"]}
24412441
],
2442+
"flashSuitChecked": true,
24422443
"note": "Using a crouch jump, get the Beetom attach to Samus. Quickly freeze it before it deals damage, if Samus is at very low energy."
24432444
},
24442445
{

region/crateria/east/Crab Maze.json

Lines changed: 24 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -140,7 +140,8 @@
140140
{"resetRoom": {"nodes": [1]}},
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{"cycleFrames": 1080}
142142
],
143-
"farmCycleDrops": [{"enemy": "Sciser", "count": 1}]
143+
"farmCycleDrops": [{"enemy": "Sciser", "count": 1}],
144+
"flashSuitChecked": true
144145
},
145146
{
146147
"id": 27,
@@ -166,7 +167,8 @@
166167
{"cycleFrames": 1550}
167168
]}
168169
],
169-
"farmCycleDrops": [{"enemy": "Sciser", "count": 8}]
170+
"farmCycleDrops": [{"enemy": "Sciser", "count": 8}],
171+
"flashSuitChecked": true
170172
},
171173
{
172174
"id": 3,
@@ -186,7 +188,8 @@
186188
"leaveWithDoorFrameBelow": {
187189
"height": 2
188190
}
189-
}
191+
},
192+
"flashSuitChecked": true
190193
},
191194
{
192195
"id": 5,
@@ -199,7 +202,8 @@
199202
"leftPosition": -2.5,
200203
"rightPosition": 2.5
201204
}
202-
}
205+
},
206+
"flashSuitChecked": true
203207
},
204208
{
205209
"id": 6,
@@ -315,7 +319,8 @@
315319
"name": "Base",
316320
"requires": [
317321
"Morph"
318-
]
322+
],
323+
"flashSuitChecked": true
319324
},
320325
{
321326
"id": 11,
@@ -485,6 +490,7 @@
485490
"steepUpTiles": 1
486491
}
487492
},
493+
"flashSuitChecked": true,
488494
"devNote": "Because the next tile is a slope into the water, it behaves like no open end."
489495
},
490496
{
@@ -501,7 +507,8 @@
501507
"steepUpTiles": 5,
502508
"steepDownTiles": 1
503509
}
504-
}
510+
},
511+
"flashSuitChecked": true
505512
},
506513
{
507514
"id": 15,
@@ -522,7 +529,8 @@
522529
"leaveWithSpark": {
523530
"position": "bottom"
524531
}
525-
}
532+
},
533+
"flashSuitChecked": true
526534
},
527535
{
528536
"id": 25,
@@ -541,6 +549,7 @@
541549
"exitCondition": {
542550
"leaveShinecharged": {}
543551
},
552+
"flashSuitChecked": true,
544553
"note": [
545554
"The ideal setup begins by standing 5 tiles away from the water, at the top of the slope.",
546555
"Run toward the water, releasing forward for 5 frames before re-pressing it on the last possible frame before entering the water.",
@@ -603,7 +612,8 @@
603612
{"cycleFrames": 420}
604613
]}
605614
],
606-
"farmCycleDrops": [{"enemy": "Sciser", "count": 3}]
615+
"farmCycleDrops": [{"enemy": "Sciser", "count": 3}],
616+
"flashSuitChecked": true
607617
},
608618
{
609619
"id": 18,
@@ -635,21 +645,24 @@
635645
]}
636646
]}
637647
]}
638-
]
648+
],
649+
"flashSuitChecked": true
639650
},
640651
{
641652
"id": 20,
642653
"link": [3, 1],
643654
"name": "Base",
644655
"requires": [
645656
"Morph"
646-
]
657+
],
658+
"flashSuitChecked": true
647659
},
648660
{
649661
"id": 21,
650662
"link": [3, 2],
651663
"name": "Base",
652-
"requires": []
664+
"requires": [],
665+
"flashSuitChecked": true
653666
}
654667
],
655668
"notables": [],

region/crateria/east/Crateria Kihunter Room.json

Lines changed: 28 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -108,7 +108,8 @@
108108
"steepUpTiles": 5,
109109
"steepDownTiles": 2
110110
}
111-
}
111+
},
112+
"flashSuitChecked": true
112113
},
113114
{
114115
"id": 2,
@@ -134,13 +135,15 @@
134135
"id": 4,
135136
"link": [1, 2],
136137
"name": "Base",
137-
"requires": []
138+
"requires": [],
139+
"flashSuitChecked": true
138140
},
139141
{
140142
"id": 5,
141143
"link": [2, 1],
142144
"name": "Base",
143-
"requires": []
145+
"requires": [],
146+
"flashSuitChecked": true
144147
},
145148
{
146149
"id": 6,
@@ -152,7 +155,8 @@
152155
}
153156
},
154157
"requires": [],
155-
"bypassesDoorShell": true
158+
"bypassesDoorShell": true,
159+
"flashSuitChecked": true
156160
},
157161
{
158162
"id": 7,
@@ -169,7 +173,8 @@
169173
"blockPositions": [[3, 12]]
170174
}
171175
},
172-
"bypassesDoorShell": true
176+
"bypassesDoorShell": true,
177+
"flashSuitChecked": true
173178
},
174179
{
175180
"id": 8,
@@ -186,7 +191,8 @@
186191
"blockPositions": [[3, 13]]
187192
}
188193
},
189-
"bypassesDoorShell": true
194+
"bypassesDoorShell": true,
195+
"flashSuitChecked": true
190196
},
191197
{
192198
"id": 9,
@@ -238,7 +244,8 @@
238244
"length": 4,
239245
"openEnd": 1
240246
}
241-
}
247+
},
248+
"flashSuitChecked": true
242249
},
243250
{
244251
"id": 11,
@@ -274,7 +281,8 @@
274281
},
275282
"minExtraRunSpeed": "$3.E"
276283
}
277-
}
284+
},
285+
"flashSuitChecked": true
278286
},
279287
{
280288
"id": 13,
@@ -295,7 +303,8 @@
295303
},
296304
"minExtraRunSpeed": "$0.8"
297305
}
298-
}
306+
},
307+
"flashSuitChecked": true
299308
},
300309
{
301310
"id": 14,
@@ -317,7 +326,8 @@
317326
"minExtraRunSpeed": "$1.9",
318327
"movementType": "uncontrolled"
319328
}
320-
}
329+
},
330+
"flashSuitChecked": true
321331
},
322332
{
323333
"id": 15,
@@ -334,6 +344,7 @@
334344
}
335345
}
336346
},
347+
"flashSuitChecked": true,
337348
"devNote": ["FIXME: A longer runway could be used if getting blue speed."]
338349
},
339350
{
@@ -404,7 +415,8 @@
404415
"farmCycleDrops": [
405416
{"enemy": "Sciser", "count": 2},
406417
{"enemy": "Kihunter (green)", "count": 2}
407-
]
418+
],
419+
"flashSuitChecked": true
408420
},
409421
{
410422
"id": 18,
@@ -440,22 +452,15 @@
440452
"note": [
441453
"Jump and aim down to lower the camera to see where the crabs are.",
442454
"Alternatively use a Power Bomb to kill them or risk tanking a hit."
443-
]
455+
],
456+
"flashSuitChecked": true
444457
},
445458
{
446459
"id": 21,
447460
"link": [3, 2],
448461
"name": "Base",
449-
"requires": []
450-
},
451-
{
452-
"id": 22,
453-
"link": [3, 3],
454-
"name": "Leave Normally",
455462
"requires": [],
456-
"exitCondition": {
457-
"leaveNormally": {}
458-
}
463+
"flashSuitChecked": true
459464
},
460465
{
461466
"id": 23,
@@ -489,6 +494,7 @@
489494
"canTrickyUseFrozenEnemies"
490495
],
491496
"bypassesDoorShell": true,
497+
"flashSuitChecked": true,
492498
"note": [
493499
"Freeze the two Scisers to set up a moonfall between them, and aim down.",
494500
"Hold left to move to the right at the correct time, which will set up an automatic turn-around, allowing Samus to clip past the floating platform below, past the door shell, and through the transition.",
@@ -506,6 +512,7 @@
506512
"requires": [
507513
{"shinespark": {"frames": 2, "excessFrames": 2}}
508514
],
515+
"flashSuitChecked": true,
509516
"note": "Enter on the right side of the doorway to reduce the amount of energy used.",
510517
"devNote": "This strat is not useful in-room, but can satisfy a strat in the room before with an exit shinespark."
511518
},

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