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Maybe you can just fight Ceres Ridley too
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Lines changed: 12 additions & 2 deletions

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region/ceres/main/Ceres Ridley's Room.json

Lines changed: 12 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -102,7 +102,14 @@
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"requires": [
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"canRiskPermanentLossOfAccess",
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{"not": "f_DefeatedCeresRidley"},
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{"resourceAtMost": [{"type": "RegularEnergy", "count": 29}]},
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{"or":[
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{
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"resourceAtMost": [{"type": "RegularEnergy", "count": 29}]},
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{"and":[
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"canTrickyDodgeEnemies",
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"canDodgeWhileShooting"
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]}
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]},
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{"or": [
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{"canShineCharge": {"usedTiles": 12, "openEnd": 0}},
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{"useFlashSuit": {}}
@@ -112,7 +119,10 @@
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"setsFlags": ["f_DefeatedCeresRidley"],
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": "Very tight short charge or bring in a flash suit. Windup the shinespark during Ridley's flyby."
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"note": "Very tight short charge or bring in a flash suit. Windup the shinespark during Ridley's flyby.",
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"devNote": [
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"FIXME: A 100-shot fight would allow preserving more energy for escaping afterward, but needs a more accurate scenario than just a pair of tech."
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]
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},
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{
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"id": 6,

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