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Spiky Acid Snakes Tunnel X-mode
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region/norfair/east/Spiky Acid Snakes Tunnel.json

Lines changed: 42 additions & 0 deletions
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@@ -494,6 +494,27 @@
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"Going down gentle slopes is also possible but harder, instead an unmorph to reset fall speed is recommended here."
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]
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},
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{
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"link": [1, 2],
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"name": "X-Mode Traversal",
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"requires": [
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"Gravity",
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"canXMode",
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"h_XModeSpikeHit",
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{"heatFrames": 200},
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{"lavaFrames": 15}
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],
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"flashSuitChecked": true,
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"note": [
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"Enter X-mode in the spikes near the door.",
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"Release forward to make Samus move forward at a rate of 1 pixel per frame.",
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"After passing the third Yapping Maw, when Samus appears to move forward,",
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"this is the indication that the camera scroll has locked against the opposite side of the room,",
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"which is a good cue for when to stop, by holding forward again.",
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"To avoid taking another spike hit,",
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"press jump, then release dash to exit X-mode while jumping."
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]
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},
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{
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"id": 17,
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"link": [2, 1],
@@ -950,6 +971,27 @@
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"Going down gentle slopes is also possible but harder, instead an unmorph to reset fall speed is recommended here."
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]
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},
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{
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"link": [2, 1],
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"name": "X-Mode Traversal",
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"requires": [
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"Gravity",
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"canXMode",
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"h_XModeSpikeHit",
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{"heatFrames": 200},
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{"lavaFrames": 15}
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],
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"flashSuitChecked": true,
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"note": [
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"Enter X-mode in the spikes near the door.",
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"Release forward to make Samus move forward at a rate of 1 pixel per frame.",
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"After passing the third Yapping Maw, when Samus appears to move forward,",
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"this is the indication that the camera scroll has locked against the opposite side of the room,",
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"which is a good cue for when to stop, by holding forward again.",
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"To avoid taking another spike hit,",
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"press jump, then release dash to exit X-mode while jumping."
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]
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},
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{
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"id": 35,
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"link": [2, 2],

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