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Merge pull request #1992 from kjbranch/g-ln-e-easy-2
G-Mode - Remaining Easy LN East Rooms: Plowerhouse, LN Farm
2 parents 2a13244 + 26d8354 commit c4663ca

2 files changed

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region/lowernorfair/east/Lower Norfair Farming Room.json

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@@ -228,6 +228,24 @@
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],
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"flashSuitChecked": true
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},
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{
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"link": [1, 2],
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"name": "G-Mode",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "any",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"h_heatedGModePauseAbuse",
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"h_HeatedGModeOpenDifferentDoor"
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]}
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],
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"flashSuitChecked": true,
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"note": "It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit."
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},
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{
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"id": 7,
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"link": [1, 3],
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},
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"bypassesDoorShell": true
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},
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{
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"link": [2, 1],
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"name": "G-Mode",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "any",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"h_heatedGModePauseAbuse",
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"h_HeatedGModeOpenDifferentDoor"
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]}
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],
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"flashSuitChecked": true,
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"note": "It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit."
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},
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{
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"id": 15,
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"link": [2, 2],

region/lowernorfair/east/Plowerhouse Room.json

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@@ -306,6 +306,50 @@
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],
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"flashSuitChecked": true
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},
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{
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"link": [1, 2],
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"name": "G-Mode",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "any",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"ScrewAttack",
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"canTrickyGMode",
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{"and": [
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"canTrickyDodgeEnemies",
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"Plasma",
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{"or": [
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"Wave",
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"Ice"
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]}
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]},
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{"and": [
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"canInsaneJump",
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"Plasma"
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]},
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{"enemyDamage": {"enemy": "Holtz", "type": "contact", "hits": 1}},
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{"and": [
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"canInsaneJump",
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{"enemyDamage": {"enemy": "Zebbo", "type": "contact", "hits": 1}}
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]}
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]},
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{"or": [
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"h_heatedGModePauseAbuse",
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"h_HeatedGModeOpenDifferentDoor"
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]}
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],
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"flashSuitChecked": true,
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"note": [
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"Kill or dodge the Holtz while crossing the room. With Plasma and Wave or Ice, it is possible to quickly kill the Holtz while at the left door.",
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"Otherwise, jump immediately on entry while Samus still has i-frames to get to the left of the first Zebbo and kill it.",
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"Carefully cross the room while killing the Holtz without luring them, or dodge them.",
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"It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit, which requires not killing the right Zebbo until it is in location."
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]
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},
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{
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"id": 5,
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"link": [1, 3],
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],
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"flashSuitChecked": true
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},
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{
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"link": [2, 1],
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"name": "G-Mode",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "any",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"canTrickyDodgeEnemies",
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"ScrewAttack",
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"Plasma",
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{"enemyDamage": {"enemy": "Zebbo", "type": "contact", "hits": 1}}
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]},
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"h_HeatedGModeOpenDifferentDoor"
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],
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"flashSuitChecked": true,
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"note": [
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"Kill or dodge the Holtz while crossing the room.",
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"It's possible to kill the Holtz while staying safe; some of them can also be lured under platforms and out of the way."
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]
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},
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{
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"link": [2, 1],
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"name": "G-Mode, With Zebbo Farm",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "any",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"ScrewAttack",
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"canBeVeryPatient",
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{"and": [
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"canBePatient",
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{"or": [
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"Ice",
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"Wave",
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"Spazer"
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]}
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]},
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"Plasma",
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"canInsaneJump",
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{"enemyDamage": {"enemy": "Zebbo", "type": "contact", "hits": 1}}
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]},
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"h_heatedGModePauseAbuse"
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],
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"flashSuitChecked": true,
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"note": [
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"Kill or dodge the Holtz while crossing the room. It's possible to kill the Holtz while staying safe; some of them can also be lured under platforms and out of the way.",
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"It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit,",
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"which requires manipulating or killing the Holtz while not killing the left Zebbo until it is in location."
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]
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},
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{
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"id": 13,
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"link": [2, 1],

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