109109 },
110110 "flashSuitChecked" : true
111111 },
112+ {
113+ "link" : [1 , 1 ],
114+ "name" : " Draygon Goop Grab Spark Interrupt (Gain Blue Suit)" ,
115+ "requires" : [
116+ {"not" : " f_DefeatedDraygon" },
117+ " canRiskPermanentLossOfAccess" ,
118+ " Gravity" ,
119+ " h_breakThreeDraygonTurrets" ,
120+ {"canShineCharge" : {"usedTiles" : 22 , "openEnd" : 0 }},
121+ " canRModeSparkInterrupt"
122+ ],
123+ "flashSuitChecked" : true ,
124+ "blueSuitChecked" : true ,
125+ "note" : [
126+ " Shinecharge during a goop phase and then allow a goop to hit Samus." ,
127+ " Begin shinespark windup just before Draygon grabs Samus." ,
128+ " Rapidly press directions on the D-Pad to escape Draygon with less damage" ,
129+ " taken."
130+ ]
131+ },
132+ {
133+ "link" : [1 , 1 ],
134+ "name" : " R-Mode Pause Abuse Spark Interrupt (Gain Blue Suit)" ,
135+ "entranceCondition" : {
136+ "comeInWithRMode" : {}
137+ },
138+ "requires" : [
139+ {"or" : [
140+ {"and" : [
141+ " f_DefeatedDraygon" ,
142+ {"or" : [
143+ " canWalljump" ,
144+ " SpaceJump" ,
145+ " h_breakOneDraygonTurret"
146+ ]}
147+ ]},
148+ " h_breakThreeDraygonTurrets"
149+ ]},
150+ " Gravity" ,
151+ " h_CrystalFlashForReserveEnergy" ,
152+ {"canShineCharge" : {"usedTiles" : 22 , "openEnd" : 0 }},
153+ " canOffScreenMovement" ,
154+ " canHorizontalDamageBoost" ,
155+ {"autoReserveTrigger" : {}},
156+ " canRModePauseAbuseSparkInterrupt"
157+ ],
158+ "flashSuitChecked" : true ,
159+ "blueSuitChecked" : true ,
160+ "note" : [
161+ " Crystal Flash after entering. Shinecharge on the ground and jump to the top left broken turret" ,
162+ " and gain a flash suit. Continue to damage down ready to interrupt. Wall/Space jump into the corner" ,
163+ " above the turret. Pause and set reserves to manual. At this point, visibility will be completely" ,
164+ " obscured. Hold left, and re-pause as soon as able. When the energy counter hits 0, immediately press" ,
165+ " Right+Jump to damage boost, then release jump early to begin shinespark windup. Set reserves to auto" ,
166+ " then pause and unpause again - visibility will return to normal." ,
167+ " If Draygon is alive, the Shinespark windup may be interrupt by the goop phase grab instead of through triggering Reserves."
168+ ]
169+ },
112170 {
113171 "id" : 57 ,
114172 "link" : [1 , 1 ],
291349 {"enemyDamage" : {"enemy" : " Draygon" , "type" : " contact" , "hits" : 1 }}
292350 ]},
293351 {"enemyDamage" : {"enemy" : " Draygon" , "type" : " contact" , "hits" : 2 }},
294- {"shinespark" : {"frames" : 150 }}
352+ {"shinespark" : {"frames" : 150 }},
353+ {"or" : [
354+ " free" ,
355+ {"and" : [
356+ {"not" : " f_DefeatedDraygon" },
357+ " canRiskPermanentLossOfAccess" ,
358+ " canShinechargeMovementTricky" ,
359+ {"gainBlueSuit" : {}}
360+ ]}
361+ ]}
295362 ],
296363 "setsFlags" : [" f_DefeatedDraygon" ],
297364 "flashSuitChecked" : true ,
11631230 "requires" : [],
11641231 "flashSuitChecked" : true
11651232 },
1233+ {
1234+ "link" : [2 , 1 ],
1235+ "name" : " R-Mode Pause Abuse Spark Interrupt (Gain Blue Suit)" ,
1236+ "entranceCondition" : {
1237+ "comeInWithRMode" : {}
1238+ },
1239+ "requires" : [
1240+ {"or" : [
1241+ {"and" : [
1242+ " f_DefeatedDraygon" ,
1243+ {"or" : [
1244+ " canWalljump" ,
1245+ " SpaceJump" ,
1246+ " h_breakOneDraygonTurret"
1247+ ]}
1248+ ]},
1249+ " h_breakThreeDraygonTurrets"
1250+ ]},
1251+ " Gravity" ,
1252+ " h_CrystalFlashForReserveEnergy" ,
1253+ {"canShineCharge" : {"usedTiles" : 22 , "openEnd" : 0 }},
1254+ " canOffScreenMovement" ,
1255+ " canHorizontalDamageBoost" ,
1256+ {"autoReserveTrigger" : {}},
1257+ " canRModePauseAbuseSparkInterrupt"
1258+ ],
1259+ "flashSuitChecked" : true ,
1260+ "blueSuitChecked" : true ,
1261+ "note" : [
1262+ " Crystal Flash after entering. Damage down until ready to interrupt." ,
1263+ " Shinecharge, and start jumping toward the turret. As you jump, pause and set reserves to manual." ,
1264+ " At this point, visibility will be completely obscured. Re pause as soon as possible while jumping up into the turret." ,
1265+ " When the energy counter changes to 00, immediately press Right+Jump to damage boost, then release jump early to begin shinespark windup." ,
1266+ " Set reserves to auto, then as soon as possible, pause and unpause again - visibility will return to normal." ,
1267+ " Using the turret to gain a flash suit (spikesuit) can help reduce the amount of blind execution, or when using the top turret." ,
1268+ " If Draygon is alive, the Shinespark windup may be interrupt by the goop phase grab instead of through triggering Reserves."
1269+ ]
1270+ },
11661271 {
11671272 "id" : 24 ,
11681273 "link" : [2 , 1 ],
13331438 ],
13341439 "nextStratId" : 62 ,
13351440 "nextNotableId" : 7
1336- }
1441+ }
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