Skip to content

Commit c9a2a6a

Browse files
authored
Merge pull request #2022 from kjbranch/g-wasteland
G-Mode: Wasteland
2 parents d09285c + d6b2e69 commit c9a2a6a

1 file changed

Lines changed: 168 additions & 1 deletion

File tree

region/lowernorfair/east/Wasteland.json

Lines changed: 168 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -108,6 +108,18 @@
108108
[0, 1, 0, 0, 0, 0],
109109
[0, 1, 0, 0, 0, 0]
110110
]
111+
},
112+
{
113+
"id": 9,
114+
"name": "G-Mode Morph Junction Left of Morph Tunnel (Off-Camera)",
115+
"nodeType": "junction",
116+
"nodeSubType": "g-mode",
117+
"mapTileMask": [
118+
[1, 1, 2, 2, 1, 1],
119+
[0, 1, 0, 0, 0, 0],
120+
[0, 1, 0, 0, 0, 0]
121+
],
122+
"note": "Represents being left of the morph tunnel with G-Mode and morph or artificial morph"
111123
}
112124
],
113125
"obstacles": [
@@ -169,7 +181,8 @@
169181
"from": 2,
170182
"to": [
171183
{"id": 2},
172-
{"id": 8}
184+
{"id": 8},
185+
{"id": 9}
173186
]
174187
},
175188
{
@@ -225,6 +238,14 @@
225238
{"id": 7},
226239
{"id": 8}
227240
]
241+
},
242+
{
243+
"from": 9,
244+
"to": [
245+
{"id": 1},
246+
{"id": 2},
247+
{"id": 7}
248+
]
228249
}
229250
],
230251
"strats": [
@@ -349,6 +370,28 @@
349370
],
350371
"devNote": "FIXME: Heat count assumes the Kzan is blocking your path."
351372
},
373+
{
374+
"link": [1, 5],
375+
"name": "G-Mode",
376+
"entranceCondition": {
377+
"comeInWithGMode": {
378+
"mode": "any",
379+
"morphed": false
380+
}
381+
},
382+
"requires": [
383+
"h_heatedGMode",
384+
"h_canUsePowerBombs",
385+
{"heatFrames": 0}
386+
],
387+
"flashSuitChecked": true,
388+
"note": "Climb the room and place a Power Bomb near the top before exiting G-mode.",
389+
"devNote": [
390+
"It is possible to do this with artificial morph, but progressing anywhere else in the room requires Morph.",
391+
"FIXME: It looks like the heat frames going up from 5 don't take into account that the Power Bomb blocks could already be broken."
392+
],
393+
"clearsObstacles": ["A", "B"]
394+
},
352395
{
353396
"id": 9,
354397
"link": [1, 6],
@@ -450,6 +493,27 @@
450493
{"heatFrames": 50}
451494
]
452495
},
496+
{
497+
"link": [2, 9],
498+
"name": "G-Mode, Simple Blind Movement",
499+
"entranceCondition": {
500+
"comeInWithGMode": {
501+
"mode": "any",
502+
"morphed": true
503+
},
504+
"comesThroughToilet": "any"
505+
},
506+
"requires": [
507+
"h_canArtificialMorphMovement",
508+
{"heatFrames": 0}
509+
],
510+
"flashSuitChecked": true,
511+
"note": "Get into the cove next to the bomb block and carefully wiggle in that camera scroll block to overload PLMs and move to the item to the left.",
512+
"devNote": [
513+
"It is possible to damage boost off of the Hibashi instead of requiring artificial morph movement,",
514+
"but there is no known way to get here with Energy and artificial morph (a Power Bomb will solidify the bomb block)."
515+
]
516+
},
453517
{
454518
"id": 16,
455519
"link": [3, 3],
@@ -1670,6 +1734,109 @@
16701734
"devNote": [
16711735
"FIXME: This can have a side effect of damaging the Bomb block which is not modelled."
16721736
]
1737+
},
1738+
{
1739+
"link": [9, 1],
1740+
"name": "G-Mode, Collect the Item and Go Down Blind",
1741+
"requires": [
1742+
"h_heatedGMode",
1743+
"canOffScreenMovement",
1744+
"h_canUsePowerBombs",
1745+
{"or": [
1746+
"canTrickyGMode",
1747+
{"spikeHits": 1}
1748+
]},
1749+
{"heatFrames": 550}
1750+
],
1751+
"collectsItems": [3],
1752+
"flashSuitChecked": true,
1753+
"note": [
1754+
"Exit G-mode while on the item pedestal, while off-camera, then return to the right through the Dessgeega that can't damage Samus off-screen.",
1755+
"Use a Power Bomb and fall down the spiky shaft and get to the door. Avoiding a spike hit is possible but tricky."
1756+
],
1757+
"devNote": "FIXME: Strats could be added on remote acquire strats that use the item for the escape, such as Morph, explosives, or an E-Tank."
1758+
},
1759+
{
1760+
"link": [9, 1],
1761+
"name": "G-Mode, Go Down Blind",
1762+
"requires": [
1763+
"h_heatedGMode",
1764+
"canOffScreenMovement",
1765+
"h_canArtificialMorphPowerBomb",
1766+
{"or": [
1767+
"h_canArtificialMorphMovement",
1768+
{"heatFrames": 100}
1769+
]},
1770+
{"or": [
1771+
"canTrickyGMode",
1772+
{"spikeHits": 1}
1773+
]},
1774+
{"heatFrames": 350}
1775+
],
1776+
"flashSuitChecked": true,
1777+
"note": [
1778+
"With a way to move while morphed, use a Power Bomb while on the Power Bomb blocks and quickly exit G-mode.",
1779+
"Otherwise, do so to the right of the Power Bomb blocks, quickly exit G-mode, and jump up and over to fall through the blocks.",
1780+
"Fall down the spiky shaft and get to the door. Avoiding a spike hit is possible but tricky."
1781+
]
1782+
},
1783+
{
1784+
"link": [9, 2],
1785+
"name": "G-Mode, Collect the Item and Return to the Right",
1786+
"requires": [
1787+
"h_heatedGMode",
1788+
"Morph",
1789+
{"or": [
1790+
{"and": [
1791+
"h_canUseMorphBombs",
1792+
{"heatFrames": 1000}
1793+
]},
1794+
{"and": [
1795+
{"heatFrames": 850},
1796+
{"ammo": {"type": "PowerBomb", "count": 3}}
1797+
]}
1798+
]},
1799+
{"or": [
1800+
"canOffScreenMovement",
1801+
{"heatFrames": 200}
1802+
]}
1803+
],
1804+
"collectsItems": [3],
1805+
"flashSuitChecked": true,
1806+
"note": [
1807+
"Exit G-mode while on the item pedestal, while off-camera, then return to the right through the Dessgeegas that can't damage Samus off-screen.",
1808+
"It is possible to use a Power Bomb and quickly exiting G-mode to have the bomb block broken on exit,",
1809+
"but this will also partially break the Power Bomb blocks and could make exit traversal less straightforward."
1810+
]
1811+
},
1812+
{
1813+
"link": [9, 7],
1814+
"name": "G-Mode, Collect the Item and Reset Camera in the Right Morph Tunnel",
1815+
"requires": [
1816+
"h_heatedGMode",
1817+
"Morph",
1818+
{"or": [
1819+
{"and": [
1820+
"h_canUseMorphBombs",
1821+
{"heatFrames": 800}
1822+
]},
1823+
{"and": [
1824+
{"heatFrames": 700},
1825+
{"ammo": {"type": "PowerBomb", "count": 2}}
1826+
]}
1827+
]},
1828+
{"or": [
1829+
"canOffScreenMovement",
1830+
{"heatFrames": 200}
1831+
]}
1832+
],
1833+
"collectsItems": [3],
1834+
"flashSuitChecked": true,
1835+
"note": [
1836+
"Exit G-mode while on the item pedestal, while off-camera, then return to the right through the Dessgeegas that can't damage Samus off-screen.",
1837+
"It is possible to use a Power Bomb and quickly exiting G-mode to have the bomb block broken on exit,",
1838+
"but this will also partially break the Power Bomb blocks and could make exit traversal less straightforward."
1839+
]
16731840
}
16741841
],
16751842
"notables": [

0 commit comments

Comments
 (0)