|
248 | 248 | "length": 4, |
249 | 249 | "openEnd": 0 |
250 | 250 | } |
251 | | - } |
| 251 | + }, |
| 252 | + "flashSuitChecked": true |
252 | 253 | }, |
253 | 254 | { |
254 | 255 | "id": 2, |
|
300 | 301 | } |
301 | 302 | }, |
302 | 303 | "collectsItems": [5], |
| 304 | + "flashSuitChecked": true, |
303 | 305 | "devNote": "The item could possibly be avoided depending on the run speed." |
304 | 306 | }, |
305 | 307 | { |
|
322 | 324 | } |
323 | 325 | }, |
324 | 326 | "collectsItems": [5], |
| 327 | + "flashSuitChecked": true, |
325 | 328 | "devNote": "The item could be avoided by using a shorter landing runway and enough speed" |
326 | 329 | }, |
327 | 330 | { |
|
339 | 342 | } |
340 | 343 | } |
341 | 344 | }, |
342 | | - "collectsItems": [5] |
| 345 | + "collectsItems": [5], |
| 346 | + "flashSuitChecked": true |
343 | 347 | }, |
344 | 348 | { |
345 | 349 | "id": 7, |
|
352 | 356 | ], |
353 | 357 | "exitCondition": { |
354 | 358 | "leaveWithTemporaryBlue": {} |
355 | | - } |
| 359 | + }, |
| 360 | + "flashSuitChecked": true |
356 | 361 | }, |
357 | 362 | { |
358 | 363 | "id": 8, |
|
641 | 646 | "leaveWithTemporaryBlue": {} |
642 | 647 | }, |
643 | 648 | "unlocksDoors": [{"types": ["ammo"], "requires": []}], |
| 649 | + "flashSuitChecked": true, |
644 | 650 | "note": [ |
645 | 651 | "Land on the crumble blocks while unmorphing, to retain temporary blue.", |
646 | 652 | "Then aim down and use a pause buffer to remorph and chain temporary blue." |
|
997 | 1003 | "exitCondition": { |
998 | 1004 | "leaveShinecharged": {} |
999 | 1005 | }, |
| 1006 | + "flashSuitChecked": true, |
1000 | 1007 | "note": [ |
1001 | 1008 | "With some dash speed, bounce into the opening of the spikeway, and enter X-mode.", |
1002 | 1009 | "The spike knockback will push Samus back out of the spikeway." |
|
1111 | 1118 | "leaveWithTemporaryBlue": {} |
1112 | 1119 | }, |
1113 | 1120 | "unlocksDoors": [{"types": ["ammo"], "requires": []}], |
| 1121 | + "flashSuitChecked": true, |
1114 | 1122 | "note": [ |
1115 | 1123 | "Enter the room with a blue speed jump to speedball through the spike tunnel.", |
1116 | 1124 | "Then perform a long temporary blue chain across the room." |
|
1136 | 1144 | "leaveWithTemporaryBlue": {} |
1137 | 1145 | }, |
1138 | 1146 | "unlocksDoors": [{"types": ["ammo"], "requires": []}], |
| 1147 | + "flashSuitChecked": true, |
1139 | 1148 | "note": [ |
1140 | 1149 | "Gain temporary blue, and use Spring Ball to bounce through the spike tunnel.", |
1141 | 1150 | "Then perform a long temporary blue chain across the room." |
|
1363 | 1372 | "canUseIFrames", |
1364 | 1373 | "canNeutralDamageBoost" |
1365 | 1374 | ], |
| 1375 | + "flashSuitChecked": true, |
1366 | 1376 | "note": [ |
1367 | 1377 | "Freeze a Zebbo inside the wall above the right side of the spikeway, close to the ceiling thorns.", |
1368 | 1378 | "Face right, equip X-Ray, move at least a few pixels away from the wall, and jump straight up into the ceiling thorns.", |
|
1586 | 1596 | "fallSpeedInTiles": 1 |
1587 | 1597 | } |
1588 | 1598 | }, |
| 1599 | + "flashSuitChecked": true, |
1589 | 1600 | "note": "Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing." |
1590 | 1601 | }, |
1591 | 1602 | { |
|
1604 | 1615 | "fallSpeedInTiles": 2 |
1605 | 1616 | } |
1606 | 1617 | }, |
| 1618 | + "flashSuitChecked": true, |
1607 | 1619 | "note": [ |
1608 | 1620 | "Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing.", |
1609 | 1621 | "After 195 moonfalls, reposition the Beetom to chest height, then continue dancing." |
|
1683 | 1695 | "exitCondition": { |
1684 | 1696 | "leaveWithSpark": {} |
1685 | 1697 | }, |
| 1698 | + "flashSuitChecked": true, |
1686 | 1699 | "note": [ |
1687 | 1700 | "While in X-mode on the thorns, Samus' will be flashing as i-frames periodically refresh;", |
1688 | 1701 | "by timing the shinecharge and X-Ray release to happen soon after i-frames refresh,", |
|
1971 | 1984 | } |
1972 | 1985 | }, |
1973 | 1986 | "unlocksDoors": [{"types": ["ammo"], "requires": []}], |
| 1987 | + "flashSuitChecked": true, |
1974 | 1988 | "note": [ |
1975 | 1989 | "Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing.", |
1976 | 1990 | "After 195 moonfalls, reposition the Beetom to chest height, then continue dancing.", |
|
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