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Merge pull request #2110 from blkerby/ws-etank-speedy-jumps
More WS ETank speedy jump strats
2 parents bec907a + c99864b commit cf53af9

1 file changed

Lines changed: 181 additions & 13 deletions

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region/wreckedship/main/Wrecked Ship Energy Tank Room.json

Lines changed: 181 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -304,22 +304,42 @@
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{
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"id": 13,
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"link": [1, 2],
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"name": "Precise Grapple",
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"name": "Precise Grapple Fling with Morph",
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"requires": [
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"canPreciseGrapple",
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"canTrickyJump",
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"canLateralMidAirMorph",
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"canResetFallSpeed",
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{"or": [
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"canInsaneJump",
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{"and": [
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"canLateralMidAirMorph",
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{"thornHits": 5}
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]}
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{"thornHits": 5}
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]}
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],
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"note": [
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"Fling Samus from the first set of grapple blocks to the second set without falling. Requires precise timing.",
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"It can help to perform a lateral mid-air morph and unmorph."
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]
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"Fling Samus from the first set of grapple blocks to the second set without falling.",
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"This requires precise timing but is made easier by morphing and unmorphing to reset Samus' fall speed."
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],
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"devNote": [
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"The 5 thornHits are for lenience since it is difficult to get this first try."
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]
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},
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{
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"link": [1, 2],
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"name": "Very Precise Grapple Fling",
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"requires": [
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"canPreciseGrapple",
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"canInsaneJump",
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{"or": [
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"canBeVeryPatient",
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{"thornHits": 5}
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]}
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],
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"note": [
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"Fling Samus from the first set of grapple blocks to the second set without falling.",
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"This requires a frame-perfect release of Grapple and a 2-frame window to fire Grapple again."
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],
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"devNote": [
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"The 5 thornHits are for lenience since it is very difficult to get this first try."
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]
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},
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{
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"id": 14,
@@ -333,7 +353,7 @@
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{
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"id": 15,
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"link": [1, 2],
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"name": "Phantoon is Alive Wall Jump",
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"name": "Wall Jump (Power Off)",
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"requires": [
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{"thornHits": 1},
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{"or": [
@@ -354,11 +374,11 @@
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{
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"id": 16,
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"link": [1, 2],
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"name": "Phantoon is Alive Speed Walljump",
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"name": "Speedy Jump Wall Jump (Power Off)",
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"entranceCondition": {
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"comeInRunning": {
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"speedBooster": true,
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"minTiles": 3
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"minTiles": 5
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}
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},
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"requires": [
@@ -370,7 +390,155 @@
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"Run from the adjacent room and jump at the end of the platform.",
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"From the top right platform, jump to the left and wall jump just above the spikes and climb the left wall."
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],
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"devNote": "Because this requires canCarefulJump, there is no canRiskPermanentLossOfAccess as there is a path across with or without f_DefeatedPhantoon."
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"devNote": [
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"Because this requires canCarefulJump, there is no canRiskPermanentLossOfAccess as there is a path across with or without f_DefeatedPhantoon.",
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"This variant of the strat includes an extra couple of tiles of runway for lenience."
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]
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},
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{
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"link": [1, 2],
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"name": "Tricky Speedy Jump Wall Jump (Power Off)",
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"entranceCondition": {
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"comeInRunning": {
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"speedBooster": true,
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"minTiles": 3
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}
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},
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"requires": [
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"canTrickyJump",
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"canConsecutiveWalljump",
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{"not": "f_DefeatedPhantoon"}
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],
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"note": [
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"Run from the adjacent room and jump at the end of the platform.",
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"From the top right platform, jump to the left and wall jump just above the spikes and climb the left wall."
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]
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},
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{
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"link": [1, 2],
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"name": "Insane Speedy Jump Wall Jump (Power Off)",
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"entranceCondition": {
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"comeInRunning": {
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"speedBooster": true,
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"minTiles": 2
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}
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},
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"requires": [
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"canInsaneJump",
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"canConsecutiveWalljump",
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{"not": "f_DefeatedPhantoon"}
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],
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"note": [
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"Run from the adjacent room and jump at the end of the platform.",
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"From the top right platform, jump to the left and wall jump just above the spikes and climb the left wall."
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],
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"detailNote": [
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"With minimal runway length (2 tiles), this has a 2-frame window for the jump.",
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"With a last-frame jump it has a 3-frame window for wall jump,",
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"otherwise the wall jump is frame-perfect."
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]
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},
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{
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"link": [1, 2],
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"name": "Speedy Jump Ceiling Mockball (Power Off)",
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"entranceCondition": {
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"comeInRunning": {
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"speedBooster": true,
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"minTiles": 23
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}
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},
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"requires": [
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"canTrickyJump",
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"canMomentumConservingMorph",
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{"or": [
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"canInsaneJump",
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{"thornHits": 5}
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]},
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{"not": "f_DefeatedPhantoon"}
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],
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"note": [
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"Using speed from the adjacent room, perform a ceiling mockball to make it across the gap."
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],
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"devNote": [
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"The 5 thornHits are for lenience since it is very difficult to get this first try."
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]
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},
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{
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"link": [1, 2],
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"name": "Speedy Jump Spring Fling (Power Off)",
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"entranceCondition": {
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"comeInRunning": {
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"speedBooster": true,
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"minTiles": 12
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}
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},
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"requires": [
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"canTrickyJump",
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"canMomentumConservingMorph",
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"canSpringFling",
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{"or": [
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"canInsaneJump",
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{"thornHits": 5}
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]},
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{"not": "f_DefeatedPhantoon"}
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],
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"note": [
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"Using speed from the adjacent room, perform a ceiling mockball and equip or unequip Spring Ball to make it across the gap."
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],
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"devNote": [
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"The 5 thornHits are for lenience since it is very difficult to get this first try."
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]
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},
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{
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"link": [1, 2],
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"name": "Spring Ball Bounce Spring Fling (Power Off)",
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"entranceCondition": {
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"comeInWithMockball": {
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"speedBooster": true,
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"remoteAndLandingMinTiles": [[19, 0]]
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}
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},
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"requires": [
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"canTrickyJump",
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"canSpringBallBounce",
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"canSpringFling",
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{"or": [
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"canInsaneJump",
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{"thornHits": 5}
508+
]},
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{"not": "f_DefeatedPhantoon"}
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],
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"devNote": [
512+
"The 5 thornHits are for lenience since it is difficult to get this first try."
513+
]
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},
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{
516+
"link": [1, 2],
517+
"name": "Insane Speedy Jump (Power Off)",
518+
"entranceCondition": {
519+
"comeInRunning": {
520+
"speedBooster": true,
521+
"minTiles": 36
522+
}
523+
},
524+
"requires": [
525+
"canInsaneJump",
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{"or": [
527+
"canBeVeryPatient",
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{"thornHits": 5}
529+
]},
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{"not": "f_DefeatedPhantoon"}
531+
],
532+
"note": [
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"Run from the adjacent room and jump at the end of the platform.",
534+
"Aim down just before bonking the ceiling."
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],
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"detailNote": [
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"This requires a last-frame jump and has a 2-frame window for the aim-down."
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],
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"devNote": [
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"The 5 thornHits are for lenience since it is very difficult to get this first try."
541+
]
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},
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{
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"id": 17,

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