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update note to reflect that pause remorph is a viable option
1 parent 72c8a76 commit d879997

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Lines changed: 6 additions & 3 deletions

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region/brinstar/kraid/Warehouse Zeela Room.json

Lines changed: 6 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -466,7 +466,10 @@
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"requires": [
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"canChainTemporaryBlue",
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"canSpringBallBounce",
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"canInsaneJump"
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{"or": [
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"canInsaneJump",
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"canPauseRemorphTemporaryBlue"
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]}
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],
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"exitCondition": {
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"leaveWithTemporaryBlue": {
@@ -479,8 +482,8 @@
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"flashSuitChecked": true,
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"note": [
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"Unmorph immediately after exiting the tunnel while still descending, to continue chaining temporary blue.",
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"The frame window for the unmorph depends on the alignment of Samus' bounces;",
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"in the worst case where Samus bounces upward while exiting, this method will unavoidably fail."
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"The frame window for the unmorph depends on the alignment of Samus' bounces.",
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"Even if Samus bounces upward out of the tunnel, it is possible to unmorph and use a pause buffer to remorph while retaining blue."
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],
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"devNote": "The runway has 1 unusable tile, to allow space to perform the blue bounce."
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},

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