|
891 | 891 | "entranceCondition": { |
892 | 892 | "comeInRunning": { |
893 | 893 | "speedBooster": true, |
894 | | - "minTiles": 0.4375 |
| 894 | + "minTiles": 4.4375 |
895 | 895 | } |
896 | 896 | }, |
897 | 897 | "requires": [ |
898 | 898 | "canWaterShineCharge", |
899 | 899 | {"or": [ |
900 | 900 | {"shinespark": {"frames": 41, "excessFrames": 7}}, |
901 | 901 | {"and": [ |
| 902 | + "canDodgeWhileShooting", |
902 | 903 | "canMidairShinespark", |
903 | 904 | {"shinespark": {"frames": 38, "excessFrames": 7}} |
904 | 905 | ]} |
905 | 906 | ]} |
906 | 907 | ], |
907 | 908 | "note": "Start the dash as close to the door transition as possible in order to have a larger window for storing the shinecharge." |
908 | 909 | }, |
| 910 | + { |
| 911 | + "link": [2, 5], |
| 912 | + "name": "Suitless Stutter Water Shinecharge", |
| 913 | + "entranceCondition": { |
| 914 | + "comeInRunning": { |
| 915 | + "speedBooster": true, |
| 916 | + "minTiles": 0.4375 |
| 917 | + } |
| 918 | + }, |
| 919 | + "requires": [ |
| 920 | + "canStutterWaterShineCharge", |
| 921 | + {"or": [ |
| 922 | + {"shinespark": {"frames": 41, "excessFrames": 7}}, |
| 923 | + {"and": [ |
| 924 | + "canDodgeWhileShooting", |
| 925 | + "canMidairShinespark", |
| 926 | + {"shinespark": {"frames": 38, "excessFrames": 7}} |
| 927 | + ]} |
| 928 | + ]} |
| 929 | + ] |
| 930 | + }, |
909 | 931 | { |
910 | 932 | "id": 88, |
911 | 933 | "link": [2, 5], |
|
1044 | 1066 | "entranceCondition": { |
1045 | 1067 | "comeInRunning": { |
1046 | 1068 | "speedBooster": true, |
1047 | | - "minTiles": 0.4375 |
| 1069 | + "minTiles": 4.4375 |
1048 | 1070 | } |
1049 | 1071 | }, |
1050 | 1072 | "requires": [ |
1051 | 1073 | "canWaterShineCharge", |
| 1074 | + "canShinechargeMovement", |
| 1075 | + "canDodgeWhileShooting", |
1052 | 1076 | {"or": [ |
1053 | 1077 | {"shinespark": {"frames": 43, "excessFrames": 9}}, |
1054 | 1078 | {"and": [ |
|
1058 | 1082 | ]} |
1059 | 1083 | ], |
1060 | 1084 | "note": [ |
1061 | | - "Start the dash as close to the door transition as possible in order to have a larger window for storing the shinecharge.", |
1062 | 1085 | "Spark up and fall onto the platform left of the fish." |
1063 | 1086 | ] |
1064 | 1087 | }, |
|
1069 | 1092 | "entranceCondition": { |
1070 | 1093 | "comeInRunning": { |
1071 | 1094 | "speedBooster": true, |
1072 | | - "minTiles": 0.4375 |
| 1095 | + "minTiles": 4.4375 |
1073 | 1096 | } |
1074 | 1097 | }, |
1075 | 1098 | "requires": [ |
|
1114 | 1137 | "note": [ |
1115 | 1138 | "Start the dash as close to the door transition as possible in order to have a larger window for storing the shinecharge.", |
1116 | 1139 | "With low energy, shinespark diagonally to the middle ledge on the left." |
| 1140 | + ] |
| 1141 | + }, |
| 1142 | + { |
| 1143 | + "link": [2, 6], |
| 1144 | + "name": "Suitless Stutter Water Shinecharge Vertical Spark", |
| 1145 | + "entranceCondition": { |
| 1146 | + "comeInRunning": { |
| 1147 | + "speedBooster": true, |
| 1148 | + "minTiles": 0.4375 |
| 1149 | + } |
| 1150 | + }, |
| 1151 | + "requires": [ |
| 1152 | + "canStutterWaterShineCharge", |
| 1153 | + "canShinechargeMovement", |
| 1154 | + "canDodgeWhileShooting", |
| 1155 | + {"or": [ |
| 1156 | + {"shinespark": {"frames": 43, "excessFrames": 9}}, |
| 1157 | + {"and": [ |
| 1158 | + "canMidairShinespark", |
| 1159 | + {"shinespark": {"frames": 38, "excessFrames": 9}} |
| 1160 | + ]} |
| 1161 | + ]} |
1117 | 1162 | ], |
1118 | | - "devNote": "FIXME: It is possible to get over the space pirate, damageless, but it is challenging, especially when keeping the Skulltera alive for other frozen strats." |
| 1163 | + "note": [ |
| 1164 | + "Spark up and fall onto the platform left of the fish." |
| 1165 | + ] |
| 1166 | + }, |
| 1167 | + { |
| 1168 | + "link": [2, 6], |
| 1169 | + "name": "Suitless Stutter Water Shinecharge Diagonal Spark", |
| 1170 | + "entranceCondition": { |
| 1171 | + "comeInRunning": { |
| 1172 | + "speedBooster": true, |
| 1173 | + "minTiles": 0.4375 |
| 1174 | + } |
| 1175 | + }, |
| 1176 | + "requires": [ |
| 1177 | + "canStutterWaterShineCharge", |
| 1178 | + {"or": [ |
| 1179 | + {"shinespark": {"frames": 43, "excessFrames": 26}}, |
| 1180 | + {"and": [ |
| 1181 | + "canDodgeWhileShooting", |
| 1182 | + "canMidairShinespark", |
| 1183 | + {"shinespark": {"frames": 38, "excessFrames": 25}} |
| 1184 | + ]} |
| 1185 | + ]}, |
| 1186 | + {"or": [ |
| 1187 | + {"enemyDamage": { |
| 1188 | + "enemy": "Pink Space Pirate (standing)", |
| 1189 | + "type": "contact", |
| 1190 | + "hits": 1 |
| 1191 | + }}, |
| 1192 | + {"enemyKill": { |
| 1193 | + "enemies": [["Pink Space Pirate (standing)"]], |
| 1194 | + "explicitWeapons": ["Plasma"] |
| 1195 | + }}, |
| 1196 | + "h_pauseAbuseMinimalReserveRefill", |
| 1197 | + {"and": [ |
| 1198 | + "canControlShinesparkEnd", |
| 1199 | + "canUseSpeedEchoes", |
| 1200 | + {"resourceAtMost": [{"type": "RegularEnergy", "count": 29}]} |
| 1201 | + ]}, |
| 1202 | + {"and": [ |
| 1203 | + "canInsaneJump", |
| 1204 | + "canTrickyDodgeEnemies" |
| 1205 | + ]} |
| 1206 | + ]}, |
| 1207 | + {"or": [ |
| 1208 | + "h_canCrouchJumpDownGrab", |
| 1209 | + "canSpringBallJumpMidAir", |
| 1210 | + {"and": [ |
| 1211 | + "Ice", |
| 1212 | + "Plasma" |
| 1213 | + ]} |
| 1214 | + ]} |
| 1215 | + ], |
| 1216 | + "note": [ |
| 1217 | + "With low energy, shinespark diagonally to the middle ledge on the left." |
| 1218 | + ] |
1119 | 1219 | }, |
1120 | 1220 | { |
1121 | 1221 | "id": 43, |
|
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