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return, refine red fireflea notables
1 parent 17da43d commit e670759

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Lines changed: 39 additions & 11 deletions

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region/brinstar/red/Red Brinstar Fireflea Room.json

Lines changed: 37 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1029,13 +1029,22 @@
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"link": [4, 1],
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"name": "X-Ray Access Tricky SpringBall Jump",
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"requires": [
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{"notable": "X-Ray Access Tricky SpringBall Jump"},
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"canTrickyJump",
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"canTrickySpringBallJump",
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"canSpringFling"
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{"or": [
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"canLateralMidAirMorph",
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"can4HighMidAirMorph"
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]}
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],
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"note": [
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"Jump from the safe spot on the spikey stairs and use the momentum change from equipping SpringBall to move closer to the door's platform.",
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"Then SpringBall jump to reach the door."
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]
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"Spring Ball jump from the safe spot on the spikey stairs. Moving over far enough left before the peak of the jump is the trickiest part of the jump.",
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"There are multiple things which can help get further left:",
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"Perform a lateral morph to maintain Samus' horizontal momentum.",
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"Morphing and pausing quickly, then delay the Spring Ball jump until after getting a horizontal boost from equipping Spring Ball.",
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"Start with a short run and spin jump to move over more before morphing."
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],
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"detailNote": "It is possible to unequip Spring Ball to get a small Spring Fling, but it can be tricky to get any use out of it and it only helps a small amount."
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},
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{
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"id": 59,
@@ -1089,6 +1098,7 @@
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"link": [4, 1],
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"name": "X-Ray Access SpikeJumps with HiJump",
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"requires": [
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{"notable": "X-Ray Access SpikeJumps with HiJump"},
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"HiJump",
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"canTrickyJump",
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{"or": [
@@ -1137,6 +1147,29 @@
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"A precise strat that involves crossing both gaps by dboosting off Wavers.",
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"The Wavers are also used for iframes to avoid taking damage from any spikes."
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]
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},
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{
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"id": 5,
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"name": "X-Ray Access Tricky SpringBall Jump",
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"note": [
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"Spring Ball jump from the safe spot on the spikey stairs. Moving over far enough left before the peak of the jump is the trickiest part of the jump.",
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"There are multiple things which can help get further left:",
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"Perform a lateral morph to maintain Samus' horizontal momentum.",
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"Morphing and pausing quickly, then delay the Spring Ball jump until after getting a horizontal boost from equipping Spring Ball.",
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"Start with a short run and spin jump to move over more before morphing."
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]
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},
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{
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"id": 6,
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"name": "X-Ray Access SpikeJumps with HiJump",
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"note": [
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"Jump to the door leading to X-Ray either by jumping from spikes or with a very precise jump.",
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"Cross the room by Jumping atop the spikes.",
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"Taking enemy damage can be used to reduce some spike damage.",
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"The final jump can either be made by jumping from the bottommost spike stair or from the safe stair.",
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"Setup run speed atop the spike stair by holding forward to be pushed backward.",
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"The safe stair jump is much harder, but can be made without every pixel of runway."
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]
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}
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],
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"nextStratId": 63,

region/crateria/central/Landing Site.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1138,7 +1138,7 @@
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{
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"id": 45,
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"link": [4, 1],
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"name": "Blue Space Jump",
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"name": "Blue Space Jump (Plateau)",
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"requires": [
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"canBlueSpaceJump",
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{"getBlueSpeed": {
@@ -1162,7 +1162,7 @@
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{
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"id": 46,
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"link": [4, 1],
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"name": "Blue Space Jump",
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"name": "Blue Space, HiJump from Below",
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"requires": [
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"canBlueSpaceJump",
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"HiJump",

region/maridia/inner-pink/East Cactus Alley Room.json

Lines changed: 0 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1439,11 +1439,6 @@
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"At the top of the IBJ bomb to the left and unmorph to reset fall speed."
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]
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},
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{
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"id": 3,
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"name": "Cross Room Jump with Spring Ball, Bomb Boost",
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"note": "Use the bomb boost as Samus is going through the doorway, then spring ball after breaking the water, then ibj or use an unmorph bomb boost."
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},
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{
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"id": 4,
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"name": "Springball Spike Boost",

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