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Merge pull request #2446 from blkerby/ridley-door-lock-skip
Ridley grab door lock skip
2 parents 2926956 + 88ce644 commit e692036

1 file changed

Lines changed: 50 additions & 1 deletion

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region/lowernorfair/east/Ridley's Room.json

Lines changed: 50 additions & 1 deletion
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@@ -449,6 +449,48 @@
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],
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"flashSuitChecked": false
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},
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{
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"link": [1, 2],
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"name": "Ridley Grab Door Lock Skip",
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"requires": [
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{"notable": "Ridley Grab Door Lock Skip"},
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"canUseEnemies",
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{"heatFrames": 745},
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"h_usePowerBomb",
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{"autoReserveTrigger": {}},
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{"enemyDamage": {"enemy": "Ridley", "type": "contact", "hits": 2}},
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{"heatFrames": 310},
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{"or": [
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{"and": [
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{"not": "f_DefeatedRidley"},
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"canRiskPermanentLossOfAccess"
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]},
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"canWalljump",
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"SpaceJump",
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{"and": [
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"HiJump",
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"canSpringBallJumpMidAir"
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]},
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{"and": [
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"HiJump",
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"canSpeedyJump",
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"canTrickyJump"
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]},
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"canJumpIntoIBJ"
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]}
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],
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"bypassesDoorShell": true,
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"flashSuitChecked": true,
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"note": [
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"Manipulate Ridley into a pogo pattern facing left.",
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"Morph and position near the center of the leftmost tile of the platform.",
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"When Ridley is descending above Samus and about to pound the ground with his tail,",
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"place a Power Bomb and immediately unmorph.",
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"If successful, Samus will get grabbed, triggering auto-reserves before the Power Bomb explodes.",
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"Ridley will fly away from the Power Bomb explosion,",
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"carrying Samus to the top right into the door transition."
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]
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},
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{
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"id": 3,
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"link": [1, 3],
@@ -1005,8 +1047,15 @@
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"In G-Mode, use 30 Supers to end the fight quickly, carefully avoiding the invisible fireballs that Ridley spawns.",
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"Use X-Ray to exit G-Mode precisely at the end of the fight just before drops spawn."
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]
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},
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{
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"id": 4,
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"name": "Ridley Grab Door Lock Skip",
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"note": [
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"Use a Power Bomb explosion and auto-reserve trigger to manipulate Ridley into grabbing Samus and carrying her through the top right door."
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]
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}
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],
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"nextStratId": 35,
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"nextNotableId": 4
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"nextNotableId": 5
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}

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