|
385 | 385 | "id": 15, |
386 | 386 | "link": [1, 2], |
387 | 387 | "name": "Tricky Evade", |
| 388 | + "entranceCondition": { |
| 389 | + "comeInNormally": {} |
| 390 | + }, |
388 | 391 | "requires": [ |
| 392 | + {"doorUnlockedAtNode": 1}, |
389 | 393 | "canTrickyJump", |
390 | 394 | {"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 1}} |
391 | 395 | ], |
392 | 396 | "note": [ |
393 | 397 | "Wait by the door briefly before spin jumping over and grabbing the item.", |
394 | 398 | "It is also possible to do this instead by entering with run speed and quickly grabbing the item." |
| 399 | + ], |
| 400 | + "unlocksDoors": [ |
| 401 | + {"nodeId": 1, "types": ["super"], "requires": []}, |
| 402 | + {"nodeId": 1, "types": ["missiles", "powerbomb"], "requires": ["never"]} |
| 403 | + ] |
| 404 | + }, |
| 405 | + { |
| 406 | + "link": [1, 2], |
| 407 | + "name": "Very Tricky Evade", |
| 408 | + "entranceCondition": { |
| 409 | + "comeInNormally": {} |
| 410 | + }, |
| 411 | + "requires": [ |
| 412 | + {"doorUnlockedAtNode": 1}, |
| 413 | + "canTrickyDodgeEnemies", |
| 414 | + "canInsaneJump" |
| 415 | + ], |
| 416 | + "note": [ |
| 417 | + "Carefully manipulate the Beetoms to avoid all damage." |
| 418 | + ], |
| 419 | + "unlocksDoors": [ |
| 420 | + {"nodeId": 1, "types": ["super"], "requires": []}, |
| 421 | + {"nodeId": 1, "types": ["missiles", "powerbomb"], "requires": ["never"]} |
395 | 422 | ] |
396 | 423 | }, |
397 | 424 | { |
|
474 | 501 | "requires": [ |
475 | 502 | {"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 6}} |
476 | 503 | ] |
| 504 | + }, |
| 505 | + { |
| 506 | + "link": [2, 1], |
| 507 | + "name": "Very Tricky Evade", |
| 508 | + "requires": [ |
| 509 | + "canTrickyDodgeEnemies", |
| 510 | + "canInsaneJump" |
| 511 | + ], |
| 512 | + "note": [ |
| 513 | + "Carefully manipulate the Beetoms to avoid all damage." |
| 514 | + ] |
477 | 515 | } |
478 | 516 | ], |
479 | 517 | "notables": [ |
|
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