|
279 | 279 | "requires": [ |
280 | 280 | {"notable": "Grapple Kill"}, |
281 | 281 | "h_navigateUnderwater", |
| 282 | + {"or": [ |
| 283 | + {"and": [ |
| 284 | + "h_breakThreeDraygonTurrets", |
| 285 | + {"or": [ |
| 286 | + "Gravity", |
| 287 | + "canTrickyJump", |
| 288 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}} |
| 289 | + ]}, |
| 290 | + {"or": [ |
| 291 | + "Gravity", |
| 292 | + "Morph", |
| 293 | + "canTrickyJump", |
| 294 | + {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 1}} |
| 295 | + ]} |
| 296 | + ]}, |
| 297 | + {"and": [ |
| 298 | + "canDodgeWhileShooting", |
| 299 | + {"or": [ |
| 300 | + "Gravity", |
| 301 | + "canTrickyJump", |
| 302 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 3}} |
| 303 | + ]}, |
| 304 | + {"or": [ |
| 305 | + "Gravity", |
| 306 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 2}} |
| 307 | + ]}, |
| 308 | + {"or": [ |
| 309 | + "Morph", |
| 310 | + {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 2}} |
| 311 | + ]}, |
| 312 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 2}} |
| 313 | + ]}, |
| 314 | + {"and": [ |
| 315 | + "canTrickyDodgeEnemies", |
| 316 | + "canBeLucky", |
| 317 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}} |
| 318 | + ]} |
| 319 | + ]}, |
282 | 320 | "canUseGrapple", |
283 | 321 | {"draygonElectricityFrames": 240}, |
284 | | - {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 5}} |
| 322 | + {"or": [ |
| 323 | + {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 4}}, |
| 324 | + {"and": [ |
| 325 | + "canBeLucky", |
| 326 | + {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 2}} |
| 327 | + ]} |
| 328 | + ]} |
285 | 329 | ], |
286 | 330 | "setsFlags": ["f_DefeatedDraygon"], |
287 | 331 | "flashSuitChecked": true, |
288 | 332 | "note": [ |
289 | 333 | "Kill Draygon by grappling to the top left turret.", |
290 | | - "Number of Draygon hits varies; 5 hits are assumed, which is close to a worst-case scenario." |
291 | | - ], |
292 | | - "devNote": [ |
293 | | - "FIXME: Should this include requirements for breaking the turrets or dodging their shots?" |
| 334 | + "Number of Draygon and turret hits varies; Close to a worst-case scenario is assumed." |
294 | 335 | ] |
295 | 336 | }, |
296 | 337 | { |
|
301 | 342 | {"notable": "Grapple Quick Kill"}, |
302 | 343 | "h_navigateUnderwater", |
303 | 344 | "canPreciseGrapple", |
304 | | - "h_breakOneDraygonTurret", |
| 345 | + {"or": [ |
| 346 | + "Gravity", |
| 347 | + "Morph", |
| 348 | + "canTrickyDodgeEnemies", |
| 349 | + {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 2}} |
| 350 | + ]}, |
| 351 | + {"or": [ |
| 352 | + "Gravity", |
| 353 | + "canTrickyJump", |
| 354 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}} |
| 355 | + ]}, |
| 356 | + {"or": [ |
| 357 | + "h_breakThreeDraygonTurrets", |
| 358 | + {"and": [ |
| 359 | + {"or": [ |
| 360 | + "canTrickyDodgeEnemies", |
| 361 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 2}} |
| 362 | + ]}, |
| 363 | + "h_breakOneDraygonTurret" |
| 364 | + ]}, |
| 365 | + {"and": [ |
| 366 | + "Gravity", |
| 367 | + "canTrickyDodgeEnemies", |
| 368 | + {"or": [ |
| 369 | + "canBeLucky", |
| 370 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}} |
| 371 | + ]}, |
| 372 | + {"or": [ |
| 373 | + "canWalljump", |
| 374 | + "canGravityJump" |
| 375 | + ]} |
| 376 | + ]} |
| 377 | + ]}, |
305 | 378 | {"draygonElectricityFrames": 240}, |
306 | 379 | "h_complexToCarryFlashSuit" |
307 | 380 | ], |
308 | 381 | "setsFlags": ["f_DefeatedDraygon"], |
309 | 382 | "flashSuitChecked": true, |
310 | 383 | "note": [ |
311 | | - "Kill Draygon by grappling to a bottom turret as you get grabbed.", |
312 | | - "Avoids taking all the hits from Draygon." |
| 384 | + "Kill Draygon by grappling to an exposed turret as you get grabbed.", |
| 385 | + "This avoids taking damage from Draygon once grabbed." |
| 386 | + ], |
| 387 | + "devNote": [ |
| 388 | + "FIXME: HiJump + canDoubleSpringBallJumpMidAir can work but needs to be looked into more." |
313 | 389 | ] |
314 | 390 | }, |
315 | 391 | { |
|
322 | 398 | "canMidairShinespark", |
323 | 399 | "canShinechargeMovementComplex", |
324 | 400 | {"or": [ |
325 | | - "canShinechargeMovementTricky", |
| 401 | + {"and": [ |
| 402 | + "canShinechargeMovementTricky", |
| 403 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 3}} |
| 404 | + ]}, |
| 405 | + {"and": [ |
| 406 | + "canShinechargeMovementTricky", |
| 407 | + "canBeLucky" |
| 408 | + ]}, |
326 | 409 | "h_breakThreeDraygonTurrets" |
327 | 410 | ]}, |
328 | 411 | {"canShineCharge": {"usedTiles": 22, "openEnd": 0}}, |
|
361 | 444 | "name": "Gravity Draygon", |
362 | 445 | "requires": [ |
363 | 446 | "Gravity", |
| 447 | + {"or": [ |
| 448 | + "canInsaneJump", |
| 449 | + "h_breakOneDraygonTurret" |
| 450 | + ]}, |
364 | 451 | {"enemyKill": { |
365 | 452 | "enemies": [["Draygon"]], |
366 | 453 | "farmableAmmo": ["Missile", "Super"] |
367 | 454 | }}, |
368 | 455 | "h_complexToCarryFlashSuit" |
369 | 456 | ], |
370 | 457 | "setsFlags": ["f_DefeatedDraygon"], |
371 | | - "flashSuitChecked": true, |
372 | | - "devNote": [ |
373 | | - "FIXME: Should this include requirements for breaking the turrets or dodging their shots?" |
374 | | - ] |
| 458 | + "flashSuitChecked": true |
375 | 459 | }, |
376 | 460 | { |
377 | 461 | "id": 49, |
|
381 | 465 | {"notable": "Suitless Fight"}, |
382 | 466 | "canSuitlessMaridia", |
383 | 467 | "Morph", |
| 468 | + {"or": [ |
| 469 | + "canTrickyJump", |
| 470 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}} |
| 471 | + ]}, |
384 | 472 | "h_breakThreeDraygonTurrets", |
385 | 473 | {"enemyKill": { |
386 | 474 | "enemies": [["Draygon"]], |
|
399 | 487 | "name": "Microwave Fight", |
400 | 488 | "requires": [ |
401 | 489 | "h_navigateUnderwater", |
| 490 | + {"or": [ |
| 491 | + "Gravity", |
| 492 | + "canTrickyJump", |
| 493 | + {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}} |
| 494 | + ]}, |
402 | 495 | {"or": [ |
403 | 496 | {"and": [ |
404 | 497 | "canTrickyDodgeEnemies", |
|
0 commit comments