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Green Maridia check flash suits pt. 1 (#2288)
1 parent 3d73734 commit f5ed988

4 files changed

Lines changed: 361 additions & 116 deletions

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region/maridia/inner-green/East Pants Room.json

Lines changed: 30 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -145,6 +145,7 @@
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]}
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],
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"farmCycleDrops": [{"enemy": "Puyo", "count": 2}],
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"flashSuitChecked": true,
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"note": "Stand (don't crouch) next to the door and shoot diagonally down into the sand until the Puyos are killed.",
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"devNote": [
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"One or both of the Puyos above the shot block could also be farmed, but it doesn't seem worth modeling."
@@ -187,7 +188,8 @@
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"name": "Base",
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"requires": [
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"Gravity"
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]
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],
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"flashSuitChecked": true
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},
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{
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"id": 7,
@@ -207,7 +209,7 @@
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{
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"id": 8,
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"link": [1, 3],
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"name": "Max Height SpringBall Jump",
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"name": "Max Height Spring Ball Jump",
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"requires": [
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"canSuitlessMaridia",
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"h_underwaterMaxHeightSpringBallJump",
@@ -220,6 +222,7 @@
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]}
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]}
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],
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"flashSuitChecked": true,
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"note": "It is recommended to shoot the ceiling block immediately upon room entry to bring one of the Puyos down so that it will not be a problem later."
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},
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{
@@ -250,12 +253,13 @@
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"canSuitlessMaridia",
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"HiJump",
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"canJumpIntoRespawningBlock"
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]
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],
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"flashSuitChecked": true
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},
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{
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"id": 11,
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"link": [1, 3],
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"name": "SpringBall Jump into Respawning Block",
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"name": "Spring Ball Jump into Respawning Block",
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"requires": [
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"canSuitlessMaridia",
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"canTrickySpringBallJump",
@@ -266,6 +270,7 @@
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"canStationaryLateralMidAirMorph"
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]}
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],
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"flashSuitChecked": true,
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"note": "It is recommended to shoot the ceiling block immediately upon room entry to bring one of the Puyos down so that it will not be a problem later."
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},
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{
@@ -274,7 +279,7 @@
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"name": "Cross Room Gravity Jump",
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"entranceCondition": {
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"comeInJumping": {
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"speedBooster": false,
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"speedBooster": "any",
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"minTiles": 2
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}
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},
@@ -286,15 +291,19 @@
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"canUseFrozenEnemies",
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"canSpringBallJumpMidAir",
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"HiJump"
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]}
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]},
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{"noFlashSuit": {}}
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],
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"flashSuitChecked": true,
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"note": [
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"Quickly shoot to break the shot block and then do a momentumConservingTurnaround to ascend into the little region.",
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"Another movement item will be needed to get closer to the crumble blocks."
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],
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"devNote": [
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"The transition likely connects to Pants Room making this strat not likely to be useful.",
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"This can be done with a slightly shorter, closed end runway."
304+
"In any case, each option (Ice, Spring Ball, Hi-Jump) has an alternative in-room strat that can get up without needing a runway.",
305+
"FIXME: this can be done with 1 tile of runway, but it's a bit more difficult.",
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"FIXME: with a momentum-conserving morph, it is possible to reach the platforms below the crumble blocks."
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]
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},
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{
@@ -306,6 +315,7 @@
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{"useFlashSuit": {}},
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{"shinespark": {"frames": 11, "excessFrames": 1}}
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],
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"flashSuitChecked": true,
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"note": "Cross the sand, then spark up left."
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},
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{
@@ -343,7 +353,8 @@
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}
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},
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"requires": [],
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"bypassesDoorShell": true
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"bypassesDoorShell": true,
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"flashSuitChecked": true
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},
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{
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"id": 14,
@@ -360,7 +371,8 @@
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"blockPositions": [[2, 34]]
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}
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},
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"bypassesDoorShell": true
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"bypassesDoorShell": true,
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"flashSuitChecked": true
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},
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{
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"id": 15,
@@ -372,7 +384,8 @@
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"length": 8,
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"openEnd": 1
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}
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}
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},
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"flashSuitChecked": true
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},
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{
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"id": 29,
@@ -433,7 +446,8 @@
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]}
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]}
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],
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"farmCycleDrops": [{"enemy": "Puyo", "count": 1}]
449+
"farmCycleDrops": [{"enemy": "Puyo", "count": 1}],
450+
"flashSuitChecked": true
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},
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{
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"id": 30,
@@ -485,6 +499,7 @@
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]}
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],
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"farmCycleDrops": [{"enemy": "Puyo", "count": 3}],
502+
"flashSuitChecked": true,
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"devNote": [
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"More Puyos could be farmed at the bottom of the room, but it doesn't seem worth modeling."
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]
@@ -522,7 +537,8 @@
522537
"id": 19,
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"link": [2, 3],
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"name": "Base",
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"requires": []
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"requires": [],
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"flashSuitChecked": true
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},
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{
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"id": 20,
@@ -533,7 +549,8 @@
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"h_navigateUnderwater",
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{"enemyDamage": {"enemy": "Puyo", "type": "contact", "hits": 1}}
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]}
536-
]
552+
],
553+
"flashSuitChecked": true
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},
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{
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"id": 21,

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