diff --git a/region/lowernorfair/east/Lower Norfair Farming Room.json b/region/lowernorfair/east/Lower Norfair Farming Room.json index a91f4045fc..e619f7cb6e 100644 --- a/region/lowernorfair/east/Lower Norfair Farming Room.json +++ b/region/lowernorfair/east/Lower Norfair Farming Room.json @@ -228,6 +228,24 @@ ], "flashSuitChecked": true }, + { + "link": [1, 2], + "name": "G-Mode", + "entranceCondition": { + "comeInWithGMode": { + "mode": "any", + "morphed": false + } + }, + "requires": [ + {"or": [ + "h_heatedGModePauseAbuse", + "h_HeatedGModeOpenDifferentDoor" + ]} + ], + "flashSuitChecked": true, + "note": "It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit." + }, { "id": 7, "link": [1, 3], @@ -338,6 +356,24 @@ }, "bypassesDoorShell": true }, + { + "link": [2, 1], + "name": "G-Mode", + "entranceCondition": { + "comeInWithGMode": { + "mode": "any", + "morphed": false + } + }, + "requires": [ + {"or": [ + "h_heatedGModePauseAbuse", + "h_HeatedGModeOpenDifferentDoor" + ]} + ], + "flashSuitChecked": true, + "note": "It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit." + }, { "id": 15, "link": [2, 2], diff --git a/region/lowernorfair/east/Plowerhouse Room.json b/region/lowernorfair/east/Plowerhouse Room.json index 09d60c3cc6..7aedd5e685 100644 --- a/region/lowernorfair/east/Plowerhouse Room.json +++ b/region/lowernorfair/east/Plowerhouse Room.json @@ -306,6 +306,50 @@ ], "flashSuitChecked": true }, + { + "link": [1, 2], + "name": "G-Mode", + "entranceCondition": { + "comeInWithGMode": { + "mode": "any", + "morphed": false + } + }, + "requires": [ + {"or": [ + "ScrewAttack", + "canTrickyGMode", + {"and": [ + "canTrickyDodgeEnemies", + "Plasma", + {"or": [ + "Wave", + "Ice" + ]} + ]}, + {"and": [ + "canInsaneJump", + "Plasma" + ]}, + {"enemyDamage": {"enemy": "Holtz", "type": "contact", "hits": 1}}, + {"and": [ + "canInsaneJump", + {"enemyDamage": {"enemy": "Zebbo", "type": "contact", "hits": 1}} + ]} + ]}, + {"or": [ + "h_heatedGModePauseAbuse", + "h_HeatedGModeOpenDifferentDoor" + ]} + ], + "flashSuitChecked": true, + "note": [ + "Kill or dodge the Holtz while crossing the room. With Plasma and Wave or Ice, it is possible to quickly kill the Holtz while at the left door.", + "Otherwise, jump immediately on entry while Samus still has i-frames to get to the left of the first Zebbo and kill it.", + "Carefully cross the room while killing the Holtz without luring them, or dodge them.", + "It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit, which requires not killing the right Zebbo until it is in location." + ] + }, { "id": 5, "link": [1, 3], @@ -514,6 +558,64 @@ ], "flashSuitChecked": true }, + { + "link": [2, 1], + "name": "G-Mode", + "entranceCondition": { + "comeInWithGMode": { + "mode": "any", + "morphed": false + } + }, + "requires": [ + {"or": [ + "canTrickyDodgeEnemies", + "ScrewAttack", + "Plasma", + {"enemyDamage": {"enemy": "Zebbo", "type": "contact", "hits": 1}} + ]}, + "h_HeatedGModeOpenDifferentDoor" + ], + "flashSuitChecked": true, + "note": [ + "Kill or dodge the Holtz while crossing the room.", + "It's possible to kill the Holtz while staying safe; some of them can also be lured under platforms and out of the way." + ] + }, + { + "link": [2, 1], + "name": "G-Mode, With Zebbo Farm", + "entranceCondition": { + "comeInWithGMode": { + "mode": "any", + "morphed": false + } + }, + "requires": [ + {"or": [ + "ScrewAttack", + "canBeVeryPatient", + {"and": [ + "canBePatient", + {"or": [ + "Ice", + "Wave", + "Spazer" + ]} + ]}, + "Plasma", + "canInsaneJump", + {"enemyDamage": {"enemy": "Zebbo", "type": "contact", "hits": 1}} + ]}, + "h_heatedGModePauseAbuse" + ], + "flashSuitChecked": true, + "note": [ + "Kill or dodge the Holtz while crossing the room. It's possible to kill the Holtz while staying safe; some of them can also be lured under platforms and out of the way.", + "It is possible to kill a Zebbo by the door and pause abuse to grab its Energy drop on G-mode exit,", + "which requires manipulating or killing the Holtz while not killing the left Zebbo until it is in location." + ] + }, { "id": 13, "link": [2, 1],