diff --git a/region/lowernorfair/east/The Worst Room In The Game.json b/region/lowernorfair/east/The Worst Room In The Game.json index 976a491b42..80a0d4438c 100644 --- a/region/lowernorfair/east/The Worst Room In The Game.json +++ b/region/lowernorfair/east/The Worst Room In The Game.json @@ -153,6 +153,7 @@ "to": [ {"id": 1}, {"id": 3}, + {"id": 4}, {"id": 5} ] }, @@ -178,6 +179,7 @@ {"id": 1}, {"id": 2}, {"id": 3}, + {"id": 4}, {"id": 5} ] }, @@ -373,6 +375,20 @@ ], "flashSuitChecked": true }, + { + "link": [1, 4], + "name": "Quick Pirate Avoid and Weave", + "requires": [ + "canInsaneJump", + "canTrickyDodgeEnemies", + {"heatFrames": 190}, + {"or": [ + "canDownBack", + "Morph", + {"heatFrames": 40} + ]} + ] + }, { "id": 4, "link": [1, 5], @@ -395,25 +411,19 @@ "link": [1, 5], "name": "Quick Pirate Avoid", "requires": [ + "canTrickyJump", + {"heatFrames": 110}, {"or": [ {"and": [ "canInsaneJump", - {"heatFrames": 110}, - {"or": [ - "canDownBack", - "Morph", - {"heatFrames": 40} - ]} + "canTrickyDodgeEnemies" ]}, - {"and": [ - "canTrickyJump", - {"heatFrames": 145}, - {"or": [ - "canDownBack", - "Morph", - {"heatFrames": 40} - ]} - ]} + {"heatFrames": 35} + ]}, + {"or": [ + "canDownBack", + "Morph", + {"heatFrames": 40} ]} ], "note": [ @@ -1481,6 +1491,18 @@ ], "flashSuitChecked": true }, + { + "link": [3, 4], + "name": "Pirate Jump and Weave", + "requires": [ + "canTrickyJump", + {"heatFrames": 175} + ], + "note": [ + "Spin jump over the pirate; aiming down mid jump can help.", + "Then weave between the platforms below." + ] + }, { "id": 35, "link": [3, 5], @@ -1575,6 +1597,27 @@ ], "clearsObstacles": ["A"] }, + { + "link": [4, 2], + "name": "X-Mode Temporary Blue", + "requires": [ + {"notable": "X-Mode Temporary Blue"}, + "canLateralMidAirMorph", + "canXMode", + "h_XModeSpikeHit", + "h_shinechargeMaxRunway", + "canTemporaryBlue", + {"heatFrames": 290} + ], + "note": [ + "Starting from approximately the center of the floating platform, run and jump to the left,", + "and perform a lateral mid-air morph to hit the spike from below (landing on the Namihe) and enter X-mode.", + "Hold an angle button to turn around to the right while retaining dash speed.", + "Arm pump a tile or two to the right, so that the Namihe is no longer below Samus.", + "Gain a shinecharge and continue holding down while exiting X-mode to obtain temporary blue,", + "and use it to break the bomb blocks below while falling through them." + ] + }, { "id": 39, "link": [4, 4], @@ -2097,8 +2140,16 @@ "Break the bomb blocks in The Worst Room In The Game with extremely precise walljumps.", "Either with a fully delayed max height jump from the wall, or with an instant turnaround after jumping from the lower layer of bomb blocks." ] + }, + { + "id": 9, + "name": "X-Mode Temporary Blue", + "note": [ + "Enter X-mode using the spike above the lower left Namihe.", + "Use it to obtain temporary blue and fall through the bomb blocks." + ] } ], "nextStratId": 83, - "nextNotableId": 9 + "nextNotableId": 10 } \ No newline at end of file