From 8daf72722ece21ab2ff3ec944993e000abb9dd8a Mon Sep 17 00:00:00 2001 From: Brent Kerby Date: Wed, 20 Aug 2025 16:25:27 -0600 Subject: [PATCH 1/3] Ice Beam Gate speedy crouch gate clip --- region/norfair/west/Ice Beam Gate Room.json | 33 ++++++++++++++++++++- 1 file changed, 32 insertions(+), 1 deletion(-) diff --git a/region/norfair/west/Ice Beam Gate Room.json b/region/norfair/west/Ice Beam Gate Room.json index 2cd5d30ff1..37e6b31ccd 100644 --- a/region/norfair/west/Ice Beam Gate Room.json +++ b/region/norfair/west/Ice Beam Gate Room.json @@ -669,6 +669,29 @@ ], "devNote": "Theoretically this can be done with 4 tiles (technically even 3.4375 tiles) but would require higher movement tech." }, + { + "link": [2, 4], + "name": "Speedy Crouch Gate Clip", + "entranceCondition": { + "comeInRunning": { + "minTiles": 11, + "speedBooster": true + } + }, + "requires": [ + {"notable": "Speedy Crouch Gate Clip"}, + "canCrouchGateClip" + ], + "note": [ + "Run into the room with sufficient speed,", + "perform a very low spin jump, and aim down to clip inside the gate." + ], + "detailNote": [ + "This requires entering with extra run speed of at least $2.D.", + "Ideally the spin jump should be performed by tapping jump for exactly one frame.", + "If entering with near-minimal speed, a frame-perfect jump is required." + ] + }, { "id": 75, "link": [2, 4], @@ -1647,8 +1670,16 @@ "to avoid gaining blue speed until after Samus has run over the bomb blocks.", "Fire a shot while running, to open the door and run through." ] + }, + { + "id": 5, + "name": "Speedy Crouch Gate Clip", + "note": [ + "Run into the room with sufficient speed,", + "perform a very low spin jump, and aim down to clip inside the gate." + ] } ], "nextStratId": 83, - "nextNotableId": 5 + "nextNotableId": 6 } \ No newline at end of file From d6c79d2eabcfdca845d7bdc6af5828c4e92392a2 Mon Sep 17 00:00:00 2001 From: Brent Kerby Date: Wed, 20 Aug 2025 16:26:51 -0600 Subject: [PATCH 2/3] remove obsolete FIXME --- region/norfair/west/Ice Beam Gate Room.json | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/region/norfair/west/Ice Beam Gate Room.json b/region/norfair/west/Ice Beam Gate Room.json index 37e6b31ccd..27d6f32d5e 100644 --- a/region/norfair/west/Ice Beam Gate Room.json +++ b/region/norfair/west/Ice Beam Gate Room.json @@ -403,8 +403,7 @@ "length": 15, "openEnd": 0 } - }, - "devNote": "FIXME: It is possible to run through the room and leave with runway with a longer runway by antitapping to avoid gaining Blue, and shooting the door open with precise timing." + } }, { "id": 9, From 3e68d880760df39dcc3f2e1c80bdf5dd3fdb0994 Mon Sep 17 00:00:00 2001 From: Brent Kerby Date: Thu, 21 Aug 2025 14:17:37 -0600 Subject: [PATCH 3/3] add arm pump crouch gate clip --- region/norfair/west/Ice Beam Gate Room.json | 33 ++++++++++++++++++++- 1 file changed, 32 insertions(+), 1 deletion(-) diff --git a/region/norfair/west/Ice Beam Gate Room.json b/region/norfair/west/Ice Beam Gate Room.json index 27d6f32d5e..2e19cba1dc 100644 --- a/region/norfair/west/Ice Beam Gate Room.json +++ b/region/norfair/west/Ice Beam Gate Room.json @@ -1207,6 +1207,28 @@ "canMockball" ] }, + { + "link": [4, 2], + "name": "Arm Pump Crouch Gate Clip", + "entranceCondition": { + "comeInNormally": {} + }, + "requires": [ + {"notable": "Arm Pump Crouch Gate Clip"}, + "canCrouchGateClip" + ], + "note": [ + "Arm pump while approaching the left gate from the right,", + "perform a very low spin jump, and aim down to clip inside the gate.", + "Failure results in a soft-lock." + ], + "detailNote": [ + "Samus must use arm pumping to advance a minimum of about 6 pixels,", + "to have an opportunity for a frame-perfect jump, with a single-frame tap of jump.", + "If advancing by about 12 pixels or more, then tapping jump for 2 frames becomes possible (still frame-perfect).", + "If advancing by about 16 pixels or more, then a 2-frame window for the jump becomes possible." + ] + }, { "id": 42, "link": [4, 2], @@ -1677,8 +1699,17 @@ "Run into the room with sufficient speed,", "perform a very low spin jump, and aim down to clip inside the gate." ] + }, + { + "id": 6, + "name": "Arm Pump Crouch Gate Clip", + "note": [ + "Arm pump while approaching the left gate from the right,", + "perform a very low spin jump, and aim down to clip inside the gate.", + "Failure results in a soft-lock." + ] } ], "nextStratId": 83, - "nextNotableId": 6 + "nextNotableId": 7 } \ No newline at end of file