diff --git a/region/lowernorfair/east/Red Kihunter Shaft.json b/region/lowernorfair/east/Red Kihunter Shaft.json index 49d62b9b3..c51eca9bb 100644 --- a/region/lowernorfair/east/Red Kihunter Shaft.json +++ b/region/lowernorfair/east/Red Kihunter Shaft.json @@ -956,6 +956,35 @@ "flashSuitChecked": true, "blueSuitChecked": true }, + { + "id": 72, + "link": [3, 5], + "name": "Kihunter Manipulation from Middle Door", + "entranceCondition": { + "comeInNormally": {} + }, + "requires": [ + {"notable": "Kihunter Manipulation from Middle Door"}, + "canDash", + "canStopOnADime", + "canTrickyDodgeEnemies", + {"or": [ + "HiJump", + "canWalljump" + ]}, + {"heatFrames": 570} + ], + "flashSuitChecked": true, + "blueSuitChecked": true, + "note": [ + "Manipulate the Three Kihunters to avoid all of them when entering the room from the middle door.", + "Stop on a dime on entry for positioning, because it is precise.", + "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", + "Quickly jump to the higher level and run into the left wall.", + "Wait there for half a second; it helps to jump into the wall.", + "The 2 Kihunters should be grouped above Samus and out of the way." + ] + }, { "id": 27, "link": [3, 5], @@ -1156,6 +1185,9 @@ "id": 35, "link": [3, 7], "name": "Kihunter Dodge (Bottom)", + "entranceCondition": { + "comeInNormally": {} + }, "requires": [ {"notable": "Kihunter Dodge"}, "canTrickyDodgeEnemies", @@ -1165,32 +1197,6 @@ "blueSuitChecked": true, "note": "The Kihunter can be baited by jumping into the door then walking left." }, - { - "id": 36, - "link": [3, 7], - "name": "Kihunter Manipulation from Middle Door (Bottom)", - "requires": [ - {"notable": "Kihunter Manipulation from Middle Door"}, - "canStopOnADime", - "canDash", - "canTrickyDodgeEnemies", - {"or": [ - "HiJump", - "canWalljump" - ]}, - {"heatFrames": 80} - ], - "flashSuitChecked": true, - "blueSuitChecked": true, - "note": [ - "Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.", - "Stop on a dime on entry for positioning, because it is precise.", - "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", - "Quickly jump to the higher level and run into the left wall.", - "Wait there for half a second; it helps to jump into the wall.", - "The 2 Kihunters should be grouped above Samus and out of the way." - ] - }, { "id": 95, "link": [4, 1], @@ -2093,40 +2099,13 @@ {"notable": "Kihunter Dodge"}, "canDash", "canTrickyDodgeEnemies", - {"heatFrames": 710} - ], - "flashSuitChecked": true, - "blueSuitChecked": true, - "note": [ - "The Middle Kihunter can be jumped past by waiting for the right timing, if it is in the way.", - "Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.", - "It is possible the two Kihunters group up in the middle which may not be possible to pass without taking damage." - ] - }, - { - "id": 72, - "link": [7, 5], - "name": "Kihunter Manipulation from Middle Door (Top)", - "requires": [ - {"notable": "Kihunter Manipulation from Middle Door"}, - "canDash", - "canStopOnADime", - "canTrickyDodgeEnemies", - {"or": [ - "HiJump", - "canWalljump" - ]}, - {"heatFrames": 490} + {"heatFrames": 610} ], "flashSuitChecked": true, "blueSuitChecked": true, "note": [ - "Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.", - "Stop on a dime on entry for positioning, because it is precise.", - "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", - "Quickly jump to the higher level and run into the left wall.", - "Wait there for half a second; it helps to jump into the wall.", - "The 2 Kihunters should be grouped above Samus and out of the way." + "Wait near the left wall for a brief time for the middle area to be clear of Kihunters.", + "If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past." ] } ], @@ -2135,10 +2114,9 @@ "id": 1, "name": "Kihunter Dodge", "note": [ - "When coming from the Save room door, the first Kihunter can be baited by jumping into the door then walking left.", - "The second Kihunter can be jumped past by waiting for the right timing, if it is in the way.", - "Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.", - "It is possible the second and third Kihunters group up in the middle which may not be possible to pass without taking damage." + "Stand near the door and jump up to the higher level once the first Kihunter comes on screen.", + "Wait near the left wall for a brief time for the middle area to be clear of Kihunters.", + "If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past." ] }, {