From 9d10183635dc6018441e7e523de3b5c40ee178d7 Mon Sep 17 00:00:00 2001 From: Michael McKenzie Date: Wed, 15 Apr 2026 04:05:56 -0230 Subject: [PATCH 1/3] Move Dodge Strats --- .../lowernorfair/east/Red Kihunter Shaft.json | 98 +++++++------------ 1 file changed, 38 insertions(+), 60 deletions(-) diff --git a/region/lowernorfair/east/Red Kihunter Shaft.json b/region/lowernorfair/east/Red Kihunter Shaft.json index 49d62b9b3..549bcbb49 100644 --- a/region/lowernorfair/east/Red Kihunter Shaft.json +++ b/region/lowernorfair/east/Red Kihunter Shaft.json @@ -956,6 +956,35 @@ "flashSuitChecked": true, "blueSuitChecked": true }, + { + "id": 72, + "link": [3, 5], + "name": "Kihunter Manipulation from Middle Door", + "entranceCondition": { + "comeInNormally": {} + }, + "requires": [ + {"notable": "Kihunter Manipulation from Middle Door"}, + "canDash", + "canStopOnADime", + "canTrickyDodgeEnemies", + {"or": [ + "HiJump", + "canWalljump" + ]}, + {"heatFrames": 490} + ], + "flashSuitChecked": true, + "blueSuitChecked": true, + "note": [ + "Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.", + "Stop on a dime on entry for positioning, because it is precise.", + "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", + "Quickly jump to the higher level and run into the left wall.", + "Wait there for half a second; it helps to jump into the wall.", + "The 2 Kihunters should be grouped above Samus and out of the way." + ] + }, { "id": 27, "link": [3, 5], @@ -1156,6 +1185,9 @@ "id": 35, "link": [3, 7], "name": "Kihunter Dodge (Bottom)", + "entranceCondition": { + "comeInNormally": {} + }, "requires": [ {"notable": "Kihunter Dodge"}, "canTrickyDodgeEnemies", @@ -1165,32 +1197,6 @@ "blueSuitChecked": true, "note": "The Kihunter can be baited by jumping into the door then walking left." }, - { - "id": 36, - "link": [3, 7], - "name": "Kihunter Manipulation from Middle Door (Bottom)", - "requires": [ - {"notable": "Kihunter Manipulation from Middle Door"}, - "canStopOnADime", - "canDash", - "canTrickyDodgeEnemies", - {"or": [ - "HiJump", - "canWalljump" - ]}, - {"heatFrames": 80} - ], - "flashSuitChecked": true, - "blueSuitChecked": true, - "note": [ - "Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.", - "Stop on a dime on entry for positioning, because it is precise.", - "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", - "Quickly jump to the higher level and run into the left wall.", - "Wait there for half a second; it helps to jump into the wall.", - "The 2 Kihunters should be grouped above Samus and out of the way." - ] - }, { "id": 95, "link": [4, 1], @@ -2093,40 +2099,13 @@ {"notable": "Kihunter Dodge"}, "canDash", "canTrickyDodgeEnemies", - {"heatFrames": 710} - ], - "flashSuitChecked": true, - "blueSuitChecked": true, - "note": [ - "The Middle Kihunter can be jumped past by waiting for the right timing, if it is in the way.", - "Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.", - "It is possible the two Kihunters group up in the middle which may not be possible to pass without taking damage." - ] - }, - { - "id": 72, - "link": [7, 5], - "name": "Kihunter Manipulation from Middle Door (Top)", - "requires": [ - {"notable": "Kihunter Manipulation from Middle Door"}, - "canDash", - "canStopOnADime", - "canTrickyDodgeEnemies", - {"or": [ - "HiJump", - "canWalljump" - ]}, - {"heatFrames": 490} + {"heatFrames": 610} ], "flashSuitChecked": true, "blueSuitChecked": true, "note": [ - "Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.", - "Stop on a dime on entry for positioning, because it is precise.", - "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", - "Quickly jump to the higher level and run into the left wall.", - "Wait there for half a second; it helps to jump into the wall.", - "The 2 Kihunters should be grouped above Samus and out of the way." + "Wait near the left wall for a brief time for the middle area to be clear of Kihunters.", + "If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past." ] } ], @@ -2135,10 +2114,9 @@ "id": 1, "name": "Kihunter Dodge", "note": [ - "When coming from the Save room door, the first Kihunter can be baited by jumping into the door then walking left.", - "The second Kihunter can be jumped past by waiting for the right timing, if it is in the way.", - "Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.", - "It is possible the second and third Kihunters group up in the middle which may not be possible to pass without taking damage." + "Stand near the door and jump up once the first Kihunter comes on screen", + "Wait near the left wall for a brief time for the middle area to be clear of Kihunters.", + "If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past." ] }, { From 54585ebfef0c32658898233b6d61515de651d143 Mon Sep 17 00:00:00 2001 From: Michael McKenzie Date: Fri, 17 Apr 2026 23:13:21 -0230 Subject: [PATCH 2/3] Apply suggestions from code review Co-authored-by: kjbranch <61815121+kjbranch@users.noreply.github.com> --- region/lowernorfair/east/Red Kihunter Shaft.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/region/lowernorfair/east/Red Kihunter Shaft.json b/region/lowernorfair/east/Red Kihunter Shaft.json index 549bcbb49..47c57cbd5 100644 --- a/region/lowernorfair/east/Red Kihunter Shaft.json +++ b/region/lowernorfair/east/Red Kihunter Shaft.json @@ -977,7 +977,7 @@ "flashSuitChecked": true, "blueSuitChecked": true, "note": [ - "Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.", + "Manipulate the Three Kihunters to avoid all of them when entering the room from the middle door.", "Stop on a dime on entry for positioning, because it is precise.", "Wait 1 second then run or Morph and roll left, past the swooping kihunter.", "Quickly jump to the higher level and run into the left wall.", @@ -2114,7 +2114,7 @@ "id": 1, "name": "Kihunter Dodge", "note": [ - "Stand near the door and jump up once the first Kihunter comes on screen", + "Stand near the door and jump up to the higher level once the first Kihunter comes on screen.", "Wait near the left wall for a brief time for the middle area to be clear of Kihunters.", "If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past." ] From 58fabc32043759d0ec30efcda954f63c33f73295 Mon Sep 17 00:00:00 2001 From: Michael McKenzie Date: Fri, 17 Apr 2026 23:14:15 -0230 Subject: [PATCH 3/3] fix heatframes --- region/lowernorfair/east/Red Kihunter Shaft.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/region/lowernorfair/east/Red Kihunter Shaft.json b/region/lowernorfair/east/Red Kihunter Shaft.json index 47c57cbd5..c51eca9bb 100644 --- a/region/lowernorfair/east/Red Kihunter Shaft.json +++ b/region/lowernorfair/east/Red Kihunter Shaft.json @@ -972,7 +972,7 @@ "HiJump", "canWalljump" ]}, - {"heatFrames": 490} + {"heatFrames": 570} ], "flashSuitChecked": true, "blueSuitChecked": true,