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BurakErdemci/README.md

Calling card: Burak Erdemci, game developer building tools for AI agents. Eskişehir, TR.

burakerdemci.com  ·  LinkedIn  ·  erdemciburakemre@gmail.com


Status: Intern, Digital Design · Eczacıbaşı VitrA (İME) · since Sep 2026. Origin file: left marine engineering, started coding late 2024, Computer Programming at ESTÜ, graduating June 2027, based in Eskişehir, TR, remote OK.

Intern, Digital Design · Eczacıbaşı VitrA (İME) · since Sep 2026


01 Missions

Mission 01, Gamachine: an AI game dev studio for Unity. One desktop app drives Claude Code, Codex, Antigravity, Copilot, Cursor, OpenCode and cloud models, with live Unity Editor control over MCP. Shipped, MIT license.

Gamachine v4 trailer loop: a prompt becomes a Unity scene, then a playable game

Gamachine  ·  latest release (v3.2.0)  ·  v4 in development  ·  MIT


Mission 02, Kâğıt Kart: a kart racer inside a pop-up book. Zero asset files: every mesh, paper texture, letter and sound is generated by code with three.js. Started as an experiment and became my most-starred repo. Playable in the browser.

Play Kâğıt Kart in the browser  ·  source  ·  three.js, zero asset files


Mission 03, codex-delegate: a Claude Code plugin. Codex runs the worker lanes while Claude stays architect and reviewer. Open source, MIT license.

codex-delegate  ·  Claude Code plugin  ·  MIT


02 Confidants: open-source pull requests, merged

Confidants, ranked by merged pull requests: CoplayDev/unity-mcp rank 2 (#1337 resolve the Animator on child objects, #1338 add manage_sprite for 2D sprite sheets), nrwl/nx rank 1 (#37074 resolve coverageDirectory like jest), badges/shields rank 1 (#12177 apply the query allow-list to static badges).

unity-mcp #1337  ·  unity-mcp #1338  ·  nx #37074  ·  shields #12177


03 Arsenal: what I build with

Skill card of The Navigator. Game: Unity and C#, three.js. Agents: MCP and agent tooling. Backend: Python and FastAPI. Web: TypeScript, React, Next.js. Desktop: Electron. Data and ops: MongoDB, Docker. Weak: Flutter, we parted ways, no hard feelings.

Unity · C# · three.js · MCP · Python · FastAPI · TypeScript · React · Next.js · Electron · MongoDB · Docker


04 Side quests: earlier work

Side quest 01, Ristorante Stellato: a Next.js reservation system with a REST API, auth and an admin dashboard, 53 tests, live demo.

Ristorante Stellato live demo  ·  source


Side quest 02, Workday Loop: a Unity 2D narrative game, a team project published on itch.io. My part: level design, narrative design and development.

Play Workday Loop on itch.io  ·  source


Send a calling card: burakerdemci.com, LinkedIn, erdemciburakemre@gmail.com. Eskişehir, TR, open to remote work.

burakerdemci.com  ·  LinkedIn  ·  erdemciburakemre@gmail.com
Eskişehir, TR  ·  open to remote work

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  1. ristorante-stellato ristorante-stellato Public

    Full-stack restaurant reservation system — Next.js 16, MongoDB, NextAuth v5, PWA and i18n, covered by 53 tests. Live on Vercel.

    TypeScript

  2. Workday-Loop Workday-Loop Public

    Short narrative Unity game about an office loop where what you choose matters more than how well you play.

    C#

  3. gamachine gamachine Public

    AI game dev studio for Unity - drive Claude Code, Codex, Antigravity, Copilot, Cursor, OpenCode and cloud models from one desktop app, behind one approval gate, with live Unity Editor control over …

    Python 4

  4. codex-delegate codex-delegate Public

    Delegate implementation work to a Codex worker while Claude stays the architect and reviewer.

    Python

  5. Context-Police Context-Police Public

    Background auditor for AI coding-agent memory — extracts durable findings from sessions and flags notes that have silently gone stale.

    TypeScript

  6. kagit-kart kagit-kart Public

    A kart racer inside a pop-up book. Every mesh, paper texture, letter and sound is generated by code; no asset files. Play in the browser.

    JavaScript 14 6