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PoseSynthを用いた融合身体の実装の基本について、step-by-stepで説明します.
PoseMixer
PoseMixer.Poses
PoseMixer.MixedBoneGroups
graph LR PoseA -->|3.で入力として追加| PoseMixer PoseB -->|3.で入力として追加| PoseMixer PoseMixer -->|出力| PoseC PoseA(("Pose A")) PoseB(("Pose B")) PoseC(("Pose C")) PoseMixer["PoseMixer"]