[algorithm] Adapt to contactDistance parameter in scene#118
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epernod
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May 29, 2026
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PR on the ConstraintGeometry has already been merged. Good to go
InfinyTech3D/ConstraintGeometry#24
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CI will tell us |
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Ok, we burnt some trees for this trivial check |
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This PR is about adapting the scenes with the
contactDistanceparameter explicitly. Just a small illustration.It's based on #InfinyTech3D/ConstraintGeometry#24 and the latter should be merged first.
This is what happens without the check in #117:
Screen.Recording.2026-05-29.171832.mp4
This is with the check:
Screen.Recording.2026-05-29.172133.mp4