RustyEngine is a modern game engine written in Rust, designed to be both high-performance and memory-safe.
The goal of this project is to build a clean, modular engine core that can be used directly in Rust and later exposed through Python bindings, allowing games to be developed with a simple and ergonomic Python API while keeping performance-critical systems in Rust.
The engine focuses on a clear architecture, strong safety guarantees, and modern graphics and audio APIs, aiming to provide an efficient and practical foundation for building games and interactive applications.
This project is licensed under the Mozilla Public License Version 2.0 (MPL-2.0) See LICENSE for details.
Note: Older revisions of this repository may have been published under a different license. If you are using an older commit/tag, refer to the license file in that specific revision.