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[Artifact 1492] 古き想い出の額縁の作成#2061

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k22992068-crypto wants to merge 11 commits into
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[Artifact 1492] 古き想い出の額縁の作成#2061
k22992068-crypto wants to merge 11 commits into
masterfrom
dev/mizame_artifact1492

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function asset:artifact/common/use/offhand

# 攻撃対象の近くにオーブを召喚
execute at @e[type=#lib:living,type=!player,tag=Victim,limit=1] run function asset:artifact/1492.your_thoughts_frames/trigger/summon

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distanceを設定しろ~~~

Comment on lines +15 to +19
# 近くのプレイヤーに自身の向きを変えずに追尾
execute at @s facing entity @a[distance=..2,limit=1] eyes positioned ^ ^ ^0.25 run tp @s ~ ~ ~

# playerに触れるとMPを回復して消滅
execute positioned ~-0.5 ~-0.5 ~-0.5 if entity @a[gamemode=!spectator,tag=!Death,dx=0,limit=1] run function asset:object/1164.piece_of_creation/tick/hit_player

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接触判定はspectatorを除外しているのにこっちでは除外してないの気になるな、どっちが仕様だ?

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