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Fix camera following selected targets - #340
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DerPizzadieb wants to merge 2 commits into
Closed
DerPizzadieb wants to merge 2 commits into
DerPizzadieb wants to merge 2 commits into
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The Camera gets detached from your targets, not snapping on them anymore. This creates less stress for the eye by causing less camera movement on the screen. Unfortunately the Target Pointer from the Target Window points into empty space with it.
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Unfortunately @DerPizzadieb, the way this change has been done, it has merged a lot of other changes in with it. Your fix/disable-target-camera-lock branch is based on main which is the last full release. And then the commit you made also brought in all our dev changes too but in a single commit, so it's impossible to see your actual change and may have been the reason for your issues the other day. I would advise making sure that you are on the dev branch locally and in sync with the github repo. Then create a branch from the latest dev HEAD, maybe called feat/fixed-camera and apply just the changes needed to make your concept work, then push and create the pr from that branch. |
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The Camera gets detached from your targets, not snapping on them anymore. This creates less stress for the eye by causing less camera movement on the screen. Unfortunately the Target Pointer from the Target Window points into empty space with it.