Library for installing mods to Angelscript Unreal games Most work in this library is done to handle the Fog preprocessor language. It can be used to patch functions and classes without the overhead of runtime patching and sideloading. Installs mods with a sophisticated multi-threaded implementation that respects dependencies. Handles both .zip format and .hazemod format. Written in Zig. Bindings for C, Java, C# and Python. Credits: TurtleDSR (All non-external code was written by me) Kuba (External Zip Library) (zig bindings were written by me) Huge credit to the authors of SWIG, it makes generating the bindings from C to Java, Python and C# possible without a huge headache. Fog Language Reference