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ratchet & clank menu - #54

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allkern merged 2 commits into
allkern:iop-cachedfrom
ioncodes:iop-cached
Sep 30, 2026
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allkern merged 2 commits into
allkern:iop-cachedfrom
ioncodes:iop-cached

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allkern commented Sep 25, 2026

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Oh yeah, I understand what the issue is, so VU0 simply polls a reg. Which will never end because we execute until an E bit is found. I think the workaround is sane, most games don't require any sort of continuous VU execution, so I think implementing such a scheme would hurt performance across the board for no real gain in most titles

# Conflicts:
#	src/ee/vu_cached.cpp
#	src/ee/vu_def.hpp
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allkern marked this pull request as ready for review September 30, 2026 12:53
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allkern commented Sep 30, 2026

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allkern merged commit 0524e9e into allkern:iop-cached Sep 30, 2026
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2 participants