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main, but PRs should target staged.
The main branch is auto-published from staged and should not receive direct PRs.
Please close this PR and re-open it against the staged branch.
You can change the base branch using the Edit button at the top of this PR,
or run: gh pr edit 1435 --base staged
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Pull request overview
This PR adds a new batch-files skill under skills/ to provide a reusable knowledge pack (references + templates) for authoring and debugging Windows batch (.bat/.cmd) scripts.
Changes:
- Added
skills/batch-files/SKILL.mdwith comprehensive batch scripting guidance and pointers to bundled resources. - Added bundled assets (
assets/) and reference documentation (references/) for Windows commands and related tooling (WSL/Cygwin/MSYS2). - Registered the new skill in
docs/README.skills.md.
Reviewed changes
Copilot reviewed 10 out of 10 changed files in this pull request and generated 9 comments.
Show a summary per file
| File | Description |
|---|---|
| skills/batch-files/SKILL.md | Defines the skill, usage guidance, and references to bundled assets/docs. |
| skills/batch-files/assets/library.bat | Adds a reusable batch “function library” template. |
| skills/batch-files/assets/executable.bat | Adds a standalone batch CLI tool template with argument parsing. |
| skills/batch-files/references/windows-subsystem-on-linux.md | Adds curated WSL documentation links for reference. |
| skills/batch-files/references/windows-commands.md | Adds A–Z Windows command reference links. |
| skills/batch-files/references/tools-and-resources.md | Adds a curated list of Windows tooling/resources links. |
| skills/batch-files/references/msys2.md | Adds MSYS2 reference links and environment overview. |
| skills/batch-files/references/cygwin.md | Adds Cygwin reference summary plus batch invocation examples. |
| skills/batch-files/references/batch-files-and-functions.md | Adds a large collection of batch scripting patterns/notes. |
| docs/README.skills.md | Adds the batch-files entry to the skills index. |
Contributor
🔍 Skill Validator Results
Summary
Full validator output```text Found 1 skill(s) [batch-files] 📊 batch-files: 4,639 BPE tokens [chars/4: 4,310] (standard ~), 47 sections, 22 code blocks [batch-files] ⚠ Skill is 4,639 BPE tokens (chars/4 estimate: 4,310) — approaching "comprehensive" range where gains diminish. ✅ All checks passed (1 skill(s)) ``` |
codespellrc: add FO for tasklist option validate-readme: re-run npm start apply suggestions from code review batch-files: change asset templates to text files
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Pull Request Checklist
npm startand verified thatREADME.mdis up to date.stagedbranch for this pull request.Description
For full test results
ctrl + clicksupport-repo.echo Play again? ^(Y/N^)choice /c YNQ ..Prompt
Results
After first prompt, progress was made. Things that worked:
But the terminal output "ECHO is off." in the left column, and enemies did not
progress. See details below for initial terminal output:
Show Details
Resolved after second prompt. The third prompt resolved the keypress of "Q" to
quit the game, which exits to the "Game Over" screen. Applied post edits
after that. Game works. I mean - its 1960's DOS quality, but still - pure
batch script "Space Invaders" knock-off.
Type of Contribution
By submitting this pull request, I confirm that my contribution abides by the Code of Conduct and will be licensed under the MIT License.