This package contains custom shaders to help achieve cartoon look of your project. At this time only URP with forward and forward+ rendering paths is supported.
This package provides two cel-shading shaders that you can choose in inspector for your material:
- Cel-Shading/Cel-Shading
- Cel-Shading/Cel-Shading Triplanar
To activate outlines you need to add Edge Detection Renderer Feature to your Universal Renderer Data. You can customize Color, Thickness and Thresholds of your edges. Outlines support postprocessing.