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DeoVR homepage redesign: VR-aware discovery with real 360°/180° look-around previews, portal cards and WebXR. Next.js + three.js.

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DeoVR Homepage: Redesign Prototype

Prototype redesign of the deovr.com homepage as a dark, VR-aware discovery experience.

Live: deo-vr-homepage.vercel.app · headset view · directions explored

Every VR video is a window to somewhere. The homepage lets you look through it before you step in, and tells you what it will feel like: field of view, depth, clarity, comfort and length.

What's in it

  • A world, not a hero banner. The featured stage is a real 360°/180° scene you can drag to look around. Pointing at an alternate crossfades the world itself. Step inside takes it full screen; Enter VR (WebXR, e.g. Quest Browser) wraps it around you. On a phone, tap the compass and tilt to look.
  • Portal cards. Hover, focus or dwell on an immersive card and it becomes a window you can look around in, without baked-in thumbnail text.
  • Where in the world. 360° places drawn as little planets; the shape is the field of view. Point at one to unwrap it.
  • The Immersion Signature on every card (field of view · depth · clarity · comfort estimate · length), a pre-flight quick view, URL-driven filters that separate where from how it feels, a New to VR? shortcut (still camera, 180°, under 10 minutes), a headset queue you can send to your headset by link, and a first-class headset view (?view=headset).
  • Directions explored at /directions: the five coded explorations behind the final design, previewable with limited functionality.

All media is real DeoVR content. Equirect stills and stage loops are extracted from DeoVR's own source files by scripts/media.mjs and self-hosted.

Docs

docs/design-direction.md Audit, problem, directions, decisions (the why)
docs/implementation-plan.md Architecture, media pipeline, rendering, build log (the how)
docs/process.md Process summary for the submission (≤ 300 words)
docs/research/ Screenshots of the current site
CLAUDE.md Rules for AI agents working in this repo

Run it

npm install
npm run dev        # http://localhost:3000 (also on your LAN, for a headset browser)
Command
npm run build Static production build
npm run typecheck / npm run lint Checks
npm run data:snapshot Refresh the catalogue snapshot from deovr.com
npm run data:media Re-extract equirect stills and stage loops (--loops id,id, --only-loops, --force)

Built with Next.js 16, React 19, TypeScript, Tailwind v4 and three.js (lazy-loaded, off the critical path).

Structure

src/app          layout, page, global styles entry
src/styles       CSS by area: tokens, shell, stage, cards, headset, immersive…
src/components   HomePage + shell / stage / discovery / chapters / video / quickview / queue / immersive / ui
src/lib          catalog, filters (URL state), format, immersive (shader, WebXR, portal registry)
src/data         catalogue snapshot + editorial curation
public/media     self-hosted equirect stills and loops
public/directions  coded explorations A–E
scripts          snapshot.mjs, media.mjs

Media and catalogue data belong to DeoVR and its creators and are used only for this non-commercial design prototype.

About

DeoVR homepage redesign: VR-aware discovery with real 360°/180° look-around previews, portal cards and WebXR. Next.js + three.js.

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