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The game's state can be any of the following:
INITIALIZING
IN_PROGRESS
PAUSED
FINISHED_PACMAN_WIN
FINISHED_GHOSTS_WIN
If a Player's state is UNINITIALIZED, then that player has not been selected. If a Player's state is READY, then that player has been selected.
UNINITIALIZED
READY
UNINITIALIZED players will always be set to the location (0.0, 0.0).
A Ghost's state can be any of the following:
ACTIVE
CAPTURED
A Ghost's state cannot be any of the following:
POWERUP
A Pacman's state can be any of the following: