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feat: initialize RageTV – real-time esports streaming hub and tournament platform - #1

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sercanvr merged 61 commits into
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docs/init-project-readme-and-license
Oct 25, 2026
Merged

sercanvr merged 61 commits into
mainfrom
docs/init-project-readme-and-license

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🎯 Purpose

  • Initialize and publish the complete production-grade codebase of RageTV, a modern, high-performance web platform delivering unified live esports broadcasts, real-time tournament fixtures, and team leaderboards across top competitive titles (Counter-Strike 2, Valorant, PUBG: Battlegrounds, League of Legends, and Dota 2).

🔨 What Was Done

  • Modern Fullstack Architecture & Edge BFF:
    • Implemented client architecture using React 19, TypeScript strict mode, Vite, Tailwind CSS, TanStack Query, and Framer Motion.
    • Developed an embedded Hono server BFF (Backend-for-Frontend) handling cached API routes for /api/live, /api/fixtures, /api/leaderboard, and /api/champions.
  • Live Stream Aggregation (Twitch & YouTube):
    • Integrated official Twitch Helix API using Server-to-Server App Access Tokens (client_credentials) to automatically query live statuses for official tournament channels (eslcs, blastpremier, pgl, valorant, riotgames, etc.).
    • Implemented resilient YouTube live stream detection with DRM/EME permissions (encrypted-media, accelerometer, gyroscope, web-share) on the standard youtube.com embed domain.
    • Seamless fallback mechanism automatically serves verified championship VOD replays whenever no Tier 1 official broadcasts are live.
  • Real-Time Tournament Fixtures & Match Tracking:
    • Connected PandaScore API integration to stream upcoming matches, tournament brackets, and live/past results dynamically.
    • Added direct official stream links (streamUrl) to fixture cards, allowing users to jump directly into ongoing match streams.
    • Provided automatic graceful fallback to verified local fixture registries if upstream APIs return zero scheduled matches (e.g., Battle Royale formats).
  • Design System & Responsive UI/UX:
    • Built a Kick-inspired streaming layout featuring fluid sidebars, custom edge-aligned scrollbars, glassmorphism cards, and refined drop shadows.
    • Implemented instant zero-stutter Dark/Light theme switching with persisted preferences.
    • Mobile-first responsive layouts tailored across mobile, tablet, laptop, and desktop viewports.
  • Internationalization & Keyboard Accessibility:
    • Integrated i18next supporting English, Turkish, and German with persistent language switching.
    • Added single-key shortcuts: T (Theater Mode), K (Play/Pause), M (Mute/Unmute), and B (Sidebar Toggle).
  • Code Quality & Testing:
    • Configured comprehensive ESLint rules, TypeScript strict typing, and Vitest unit/smoke test suites.

🧪 Verification & Checks

  • pnpm lint: Executed with 0 errors and 0 warnings.
  • pnpm build: TypeScript compilation (tsc -b) and Vite production bundling completed successfully without errors.
  • vitest run: All 29 unit and smoke tests passed across 9 test files.
  • Manual browser verification performed across multiple resolutions and themes on Counter-Strike 2 and League of Legends pages.

… hover tooltip, light theme, and enforce no-autoplay pause
…ed tooltip clipping, and add 10+ real tournament fixtures per game
…tch, harden postMessage origin, and add i18n/registry unit tests
…eamSelection domain tests with strict URL protocol validation
…out spacing

- Remove game tagline subtitles across navigation and player stage for a clean look
- Prevent F5 white border flash by enforcing inline dark background and color-scheme on html and body
- Increase bottom margin on right content frame to mb-4 sm:mb-5 lg:mb-6 for bottom corner breathing room
- Eliminate all outer box-shadows on navbar, sidebar, and content frame across themes
…nvas gradient, card shadows and button hovers
@sercanvr sercanvr added this to the v1.0.0 milestone Oct 25, 2026
@sercanvr sercanvr self-assigned this Oct 25, 2026
@sercanvr sercanvr added the enhancement New feature or request label Oct 25, 2026
@sercanvr
sercanvr merged commit c0b21b9 into main Oct 25, 2026
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@sercanvr
sercanvr deleted the docs/init-project-readme-and-license branch October 25, 2026 07:38
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