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Merge pull request #2286 from vg-json-data/auto-run-scripts
Run Scripts
2 parents 42bfb97 + c3d2a01 commit 0fdf09d

13 files changed

Lines changed: 32 additions & 29 deletions

region/brinstar/kraid/Baby Kraid Room.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -311,9 +311,9 @@
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]}
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]}
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],
314-
"flashSuitChecked": true,
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"resetsObstacles": ["A"],
316-
"farmCycleDrops": [{"enemy": "Green Space Pirate (standing)", "count": 3}]
315+
"farmCycleDrops": [{"enemy": "Green Space Pirate (standing)", "count": 3}],
316+
"flashSuitChecked": true
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},
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{
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"id": 39,

region/brinstar/kraid/Warehouse Energy Tank Room.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -544,8 +544,8 @@
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"canInsaneJump",
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"h_complexToCarryFlashSuit"
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],
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"note": ["Carefully manipulate the Beetoms to avoid all damage."],
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"flashSuitChecked": true
547+
"flashSuitChecked": true,
548+
"note": ["Carefully manipulate the Beetoms to avoid all damage."]
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}
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],
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"notables": [

region/brinstar/pink/Big Pink.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1773,8 +1773,8 @@
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"canPrepareForNextRoom",
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{"doorUnlockedAtNode": 5}
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],
1776-
"flashSuitChecked": true,
1777-
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
1776+
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
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"flashSuitChecked": true
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},
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{
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"id": 41,

region/brinstar/pink/Mission Impossible Room.json

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -795,13 +795,13 @@
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"canPreciseWalljump",
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{"obstaclesCleared": ["A", "B"]}
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],
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"flashSuitChecked": true,
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"failures": [
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{
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"name": "Crumble Failure",
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"note": "Failure leaves you at 3 with a solid crumble block above."
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}
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],
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"flashSuitChecked": true,
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"note": [
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"Perform a quick-drop through the Crumble block, and grab the item.",
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"During the item message box, buffer the inputs to turn around to the right and jump.",
@@ -861,13 +861,13 @@
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]},
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{"obstaclesCleared": ["A", "B"]}
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],
864+
"flashSuitChecked": true,
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"failures": [
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{
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"name": "Crumble Failure",
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"note": "Failure leaves you at 3 with a solid crumble block above."
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}
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],
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"flashSuitChecked": true,
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"note": [
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"Gain a shinecharge by running right-to-left, either using the short runway (with unbroken Super block) or an extended runway by taking a spike hit.",
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"Then spin jump, hit the ceiling, aim down, break the Super block, and turn around to quick drop through the crumble block.",
@@ -893,13 +893,13 @@
893893
]},
894894
{"obstaclesCleared": ["A", "B"]}
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],
896+
"flashSuitChecked": true,
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"failures": [
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{
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"name": "Crumble Failure",
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"note": "Failure leaves you at 3 with a solid crumble block above."
900901
}
901902
],
902-
"flashSuitChecked": true,
903903
"note": [
904904
"Spin jump, hit the ceiling, aim down, break the Super block, and turn around to quick drop through the crumble block.",
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"During the item message box, buffer the inputs to turn around to the right and jump.",
@@ -924,8 +924,8 @@
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"requires": [
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{"ammo": {"type": "Super", "count": 1}}
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],
927-
"flashSuitChecked": true,
928-
"clearsObstacles": ["B"]
927+
"clearsObstacles": ["B"],
928+
"flashSuitChecked": true
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},
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{
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"id": 40,

region/brinstar/pink/Pink Brinstar Wave Gate Room.json

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -257,10 +257,10 @@
257257
{"enemyDamage": {"enemy": "Sidehopper", "type": "contact", "hits": 3}}
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],
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"clearsObstacles": ["A"],
260+
"flashSuitChecked": true,
260261
"devNote": [
261262
"The Small Sidehoppers may deliver more of the hits, but this is an assumed worst case scenario"
262-
],
263-
"flashSuitChecked": true
263+
]
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},
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{
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"id": 3,
@@ -712,11 +712,11 @@
712712
{"obstaclesCleared": ["B"]}
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]}
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],
715+
"flashSuitChecked": true,
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"devNote": [
716717
"IBJ requires the enemies to be killed",
717718
"The reverse gate glitch may be executed earlier from node 1 -> 1."
718-
],
719-
"flashSuitChecked": true
719+
]
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},
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{
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"id": 22,
@@ -1383,8 +1383,8 @@
13831383
]}
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],
13851385
"clearsObstacles": ["B"],
1386-
"flashSuitChecked": true,
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"wallJumpAvoid": true,
1387+
"flashSuitChecked": true,
13881388
"note": [
13891389
"The elevator can be raised by clipping a shot into the floor, shot while falling with the right amount of vertical speed.",
13901390
"This can be done with a Missile, Super, or charged Spazer or Plasma shot, a well positioned angle Spazer shot while crouched, or an or Ice SBA."

region/brinstar/pink/Waterway Energy Tank Room.json

Lines changed: 4 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -394,11 +394,11 @@
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"canSpeedball"
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],
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"clearsObstacles": ["A"],
397+
"flashSuitChecked": true,
397398
"note": [
398399
"Roll through the whole room, breaking the speedblocks.",
399400
"The fish enemies will die but some puyos will remain."
400-
],
401-
"flashSuitChecked": true
401+
]
402402
},
403403
{
404404
"id": 15,
@@ -567,6 +567,7 @@
567567
"flashSuitChecked": true
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},
569569
{
570+
"id": 38,
570571
"link": [2, 1],
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"name": "Use Flash Suit",
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"requires": [
@@ -784,6 +785,6 @@
784785
]
785786
}
786787
],
787-
"nextStratId": 38,
788+
"nextStratId": 39,
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"nextNotableId": 2
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}

region/maridia/inner-pink/East Sand Pit.json

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Original file line numberDiff line numberDiff line change
@@ -619,10 +619,10 @@
619619
"requires": [
620620
"Morph"
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],
622+
"flashSuitChecked": true,
622623
"devNote": [
623624
"This does not require a mid-air morph, and Samus can roll from the ledge above to get into the morph tunnel."
624-
],
625-
"flashSuitChecked": true
625+
]
626626
},
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{
628628
"id": 25,

region/maridia/inner-pink/Halfie Climb Room.json

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3411,6 +3411,7 @@
34113411
"note": "Go under the Oums to lure one and use it to get to the left. Shinespark to get up the next ledge."
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},
34133413
{
3414+
"id": 208,
34143415
"link": [3, 2],
34153416
"name": "Leave With Spark",
34163417
"requires": [
@@ -4754,6 +4755,6 @@
47544755
]
47554756
}
47564757
],
4757-
"nextStratId": 208,
4758+
"nextStratId": 209,
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"nextNotableId": 6
47594760
}

region/maridia/inner-yellow/Butterfly Room.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -199,8 +199,8 @@
199199
"Wave",
200200
{"enemyDamage": {"enemy": "Zoa", "type": "contact", "hits": 2}}
201201
],
202-
"flashSuitChecked": true,
203202
"bypassesDoorShell": true,
203+
"flashSuitChecked": true,
204204
"note": "Repeatedly freeze the Zoas to slowly push Samus into the wall and through the locked doorway.",
205205
"devNote": "The drops will keep Samus at high energy, but 2 hits enemy damage were added as a worst-case scenario where the next-to-last Zoa you kill doesn't give you energy."
206206
},

region/maridia/inner-yellow/Plasma Room.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -369,11 +369,11 @@
369369
"canTrickyJump",
370370
"canWalljump"
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],
372+
"flashSuitChecked": true,
372373
"note": [
373374
"Watch the right-side standing Pirate walk towards the wall as far as possible from below.",
374375
"The available running space is just enough to jump up and wall jump the ledge by the door."
375376
],
376-
"flashSuitChecked": true,
377377
"devNote": "This is also possible without going below and manipulating the camera, by standing on the slope and carefully jumping up and back."
378378
},
379379
{
@@ -507,6 +507,7 @@
507507
]}
508508
],
509509
"clearsObstacles": ["A"],
510+
"flashSuitChecked": true,
510511
"failures": [
511512
{
512513
"name": "Miss Shortcharge",
@@ -519,7 +520,6 @@
519520
]
520521
}
521522
],
522-
"flashSuitChecked": true,
523523
"note": [
524524
"Using the bottom of the room, shortcharge to use the echoes created by shinesparking to kill all of the Standing Pirates.",
525525
"Either lead the pirate to the left wall or take a hit to gain i-frames to use the full runway to charge a spark",

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