|
965 | 965 | "Freezing the lower one may be made easier or damageless by scrolling the camera when the Beetom is in the correct position and freezing it with a hero shot from the right." |
966 | 966 | ] |
967 | 967 | }, |
| 968 | + { |
| 969 | + "link": [3, 3], |
| 970 | + "name": "X-Mode, Leave Shinecharged", |
| 971 | + "requires": [ |
| 972 | + "canXMode", |
| 973 | + "h_XModeThornHit", |
| 974 | + "h_shinechargeMaxRunway", |
| 975 | + {"shineChargeFrames": 60} |
| 976 | + ], |
| 977 | + "exitCondition": { |
| 978 | + "leaveShinecharged": {} |
| 979 | + }, |
| 980 | + "note": [ |
| 981 | + "With some dash speed, bounce into the opening of the spikeway, and enter X-mode.", |
| 982 | + "The spike knockback will push Samus back out of the spikeway." |
| 983 | + ], |
| 984 | + "detailNote": [ |
| 985 | + "By holding an angle button, it is possible turn around in X-mode without losing dash speed.", |
| 986 | + "Arm pumps can be used to get close to the ledge before shinecharging, to leave with more frames remaining." |
| 987 | + ] |
| 988 | + }, |
968 | 989 | { |
969 | 990 | "id": 79, |
970 | 991 | "link": [3, 3], |
|
1567 | 1588 | "note": "Kill or get the Beetom stuck below the platform, then lure a Zebbo to the left door. Be careful not to let the Zebbo go off camera or it will despawn.", |
1568 | 1589 | "devNote": "It is possible to do this with a Beetom, avoiding the tricky jump, but we will ignore that here." |
1569 | 1590 | }, |
| 1591 | + { |
| 1592 | + "link": [4, 4], |
| 1593 | + "name": "X-Mode, Leave With Spark", |
| 1594 | + "requires": [ |
| 1595 | + {"obstaclesCleared": ["A"]}, |
| 1596 | + "canXMode", |
| 1597 | + "h_XModeThornHit", |
| 1598 | + "h_shinechargeMaxRunway", |
| 1599 | + {"shinespark": {"frames": 62, "excessFrames": 0}} |
| 1600 | + ], |
| 1601 | + "exitCondition": { |
| 1602 | + "leaveWithSpark": {} |
| 1603 | + }, |
| 1604 | + "note": [ |
| 1605 | + "While in X-mode on the thorns, Samus' will be flashing as i-frames periodically refresh;", |
| 1606 | + "by timing the shinecharge and X-Ray release to happen soon after i-frames refresh,", |
| 1607 | + "a second thorn hit can be avoided." |
| 1608 | + ] |
| 1609 | + }, |
1570 | 1610 | { |
1571 | 1611 | "id": 88, |
1572 | 1612 | "link": [4, 5], |
|
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