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Merge pull request #2151 from blkerby/moat-wj-bomb-boost
Moat CWJ bomb boost
2 parents 5e175b9 + c25f783 commit 14b18b1

2 files changed

Lines changed: 34 additions & 2 deletions

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region/crateria/east/The Moat.json

Lines changed: 32 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1105,6 +1105,28 @@
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{"obstaclesNotCleared": ["A", "B", "C"]}
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]
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},
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{
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"link": [3, 2],
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"name": "CWJ Bomb Boost",
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"requires": [
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{"notable": "CWJ Bomb Boost"},
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"canCWJ",
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"canWallJumpBombBoost",
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"canResetFallSpeed"
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],
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"note": [
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"Stand on the item pedestal facing right.",
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"Perform a short stationary spin jump with some dash speed, and do a continuous wall jump off the item pedestal.",
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"Lay a Power Bomb (or Bomb) and use it to boost to the right, with a well-timed unmorph to reset fall speed."
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],
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"detailNote": [
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"It is ideal to gain 3 frames of dash speed, the maximum possible, but lower amounts can work.",
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"It is even possible to do a regular wall jump instead of a CWJ, but the CWJ makes it significantly more lenient.",
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"It is best for the wall jump to be performed as high as possible.",
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"If Speed Booster is available, equipping it will generally be helpful,",
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"as it will increase the height of Samus' wall jump based on the amount of dash speed."
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]
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},
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{
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"id": 54,
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"link": [3, 2],
@@ -1234,8 +1256,17 @@
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"Moonwalk into the transition on the same frame that the Grapple Beam reaches the Grapple block.",
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"Continue holding Grapple through the door transition to initiate a teleport in the next room."
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]
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},
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{
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"id": 3,
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"name": "CWJ Bomb Boost",
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"note": [
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"Stand on the item pedestal facing right.",
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"Perform a stationary spin jump with some dash speed, and do a continuous wall jump off the item pedestal.",
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"Lay a Power Bomb (or Bomb) and use it to boost to the right, with a well-timed unmorph to reset fall speed."
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]
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}
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],
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"nextStratId": 64,
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"nextNotableId": 3
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"nextNotableId": 4
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}

region/maridia/outer/Mama Turtle Room.json

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@@ -1314,7 +1314,8 @@
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],
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"clearsObstacles": ["B"],
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"note": [
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"Perform a running stationary spinjump from a precise spot, then a CWJ with slightly more speed off the wall one tile further out.",
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"Perform a running stationary spinjump from a precise spot, with 3 frames of dash speed (the maximum possible);",
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"then do a CWJ off the wall above, one tile further out.",
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"This makes it possible to just barely walljump off the grapple block."
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]
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},

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