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Merge pull request #2604 from aquanight/gsi-ln-springball-maze
LN Springball Maze G-Mode Spark Interrupt
2 parents 5092361 + 365d805 commit 18752ac

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region/lowernorfair/east/Lower Norfair Spring Ball Maze.json

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"the lower left Alcoon."
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]
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},
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{
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"link": [1, 7],
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"name": "Direct G-Mode Spark Interrupt",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "direct",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"canWalljump",
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"HiJump",
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"canSpringBallJumpMidAir",
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"SpaceJump",
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{"and": [
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"canIBJ",
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"canBombHorizontally",
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"canJumpIntoIBJ"
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]},
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{"and": [
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"canUseFrozenEnemies",
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"canInsaneJump"
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]}
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]},
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"h_CrystalFlashForReserveEnergy",
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{"canShineCharge": {"usedTiles": 27, "gentleUpTiles": 2, "openEnd": 0}},
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{"or": [
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"canDownBack",
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"canTrickyJump"
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]},
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{"or": [
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{"and": [
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{"disableEquipment": "ETank"},
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{"autoReserveTrigger": {}},
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"canRModeSparkInterrupt",
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{"enemyDamage": {"enemy": "Alcoon", "type": "contact", "hits": 1}}
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]},
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{"and": [
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"canReserveTriggerBufferXRay",
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{"autoReserveTrigger": {"implicitHeatFrames": "no"}},
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"canRModePauseAbuseSparkInterrupt",
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{"heatFrames": 30}
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]}
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]}
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],
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"clearsObstacles": ["A"],
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
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"Crystal Flash near the edge - just before Samus goes off-screen - to clear the runway Alcoon.",
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"Shinecharge to the left, then weave down and into the Alcoon to interrupt."
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]
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},
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{
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"id": 5,
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"link": [1, 7],
@@ -1243,6 +1297,61 @@
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"If you Crystal Flash early, stay near the door to ensure you kill only the two spike Alcoons."
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]
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},
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{
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"link": [3, 7],
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"name": "Direct G-Mode Spark Interrupt",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "direct",
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"morphed": false
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}
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},
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"requires": [
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{"or": [
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"canWalljump",
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"HiJump",
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"canSpringBallJumpMidAir",
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"SpaceJump",
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{"and": [
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"canIBJ",
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"canBombHorizontally",
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"canJumpIntoIBJ"
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]},
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{"and": [
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"canUseFrozenEnemies",
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"canInsaneJump"
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]}
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]},
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"h_CrystalFlashForReserveEnergy",
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{"canShineCharge": {"usedTiles": 27, "gentleUpTiles": 2, "openEnd": 0}},
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{"or": [
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"canDownBack",
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"canTrickyJump"
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]},
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{"or": [
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{"and": [
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{"disableEquipment": "ETank"},
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{"autoReserveTrigger": {}},
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"canRModeSparkInterrupt",
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{"enemyDamage": {"enemy": "Alcoon", "type": "contact", "hits": 1}}
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]},
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{"and": [
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"canReserveTriggerBufferXRay",
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{"autoReserveTrigger": {"implicitHeatFrames": "no"}},
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"canRModePauseAbuseSparkInterrupt",
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{"heatFrames": 30}
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]}
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]}
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],
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"clearsObstacles": ["A"],
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
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"Kill the spike Alcoons before climbing to the upper runway. Be sure to jump over the invisible fireball projectiles.",
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"Crystal Flash at the top right, just before Samus goes off-screen, to clear the runway Alcoon.",
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"Shinecharge to the left, then weave down and into the Alcoon to interrupt."
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]
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},
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{
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"id": 19,
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"link": [3, 7],

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