|
4100 | 4100 | "name": "Super Sink Door Lock Skip", |
4101 | 4101 | "requires": [ |
4102 | 4102 | "canSuperSink", |
4103 | | - "Morph", |
4104 | 4103 | "SpringBall" |
4105 | 4104 | ], |
4106 | 4105 | "bypassesDoorShell": true, |
|
4736 | 4735 | "name": "Super Sink Door Lock Skip", |
4737 | 4736 | "requires": [ |
4738 | 4737 | "canSuperSink", |
4739 | | - "Morph", |
4740 | 4738 | "SpringBall" |
4741 | 4739 | ], |
4742 | 4740 | "bypassesDoorShell": true, |
4743 | 4741 | "note": [ |
4744 | | - "Swing around the Powamp counter-clockwise,", |
| 4742 | + "Swing counter-clockwise around the floating Grapple blocks on the right side of the room,", |
4745 | 4743 | "and release when Samus has high speed and is as far left as possible.", |
4746 | | - "Quickly morph, pause frame-perfectly so that the pause hits just as Samus would land,", |
4747 | | - "Equip or unequip Spring Ball in order to land on the door shell without bouncing.", |
4748 | | - "If successful, Samus will continue to gain fall speed while resting on the door shell,", |
4749 | | - "clipping through it after a few seconds." |
| 4744 | + "Quickly morph, pause frame-perfectly so that the pause hits just as Samus would land.", |
| 4745 | + "Equip or unequip Spring Ball in order to land without bouncing.", |
| 4746 | + "Hold left to roll over to the door.", |
| 4747 | + "If successful, Samus will continue to gain fall speed,", |
| 4748 | + "and will clip through the door soon after reaching it." |
4750 | 4749 | ], |
4751 | 4750 | "detailNote": [ |
4752 | 4751 | "If Spring Ball is unequipped after bouncing, it will cause the game to crash after landing from the bounce.", |
4753 | 4752 | "To avoid this, do not unequip Spring Ball if the bouncing sound is heard before or while entering the pause menu.", |
4754 | 4753 | "Alternatively, equip rather than unequip Spring Ball." |
| 4754 | + ], |
| 4755 | + "devNote": [ |
| 4756 | + "It is also an option to swing counter-clockwise around the Powamp above the door;", |
| 4757 | + "but this may be less consistent since the vertical position of the Powamp can vary." |
4755 | 4758 | ] |
4756 | 4759 | }, |
4757 | 4760 | { |
|
0 commit comments