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feedback update
1 parent 2bacd6c commit 33a1dba

3 files changed

Lines changed: 24 additions & 14 deletions

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region/lowernorfair/east/Lower Norfair Fireflea Room.json

Lines changed: 7 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1192,20 +1192,23 @@
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"name": "Bug Boost Escape",
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"requires": [
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"HiJump",
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"canCameraManip",
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"canHorizontalDamageBoost",
1196-
"canTrickyJump",
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"canTrickyDodgeEnemies",
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{"or": [
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"canCrouchJump",
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"canInsaneJump"
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"canTrickyCarryFlashSuit"
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]},
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{"enemyDamage": {"enemy": "Fireflea", "type": "contact", "hits": 1}}
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],
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"flashSuitChecked": true,
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"wallJumpAvoid": true,
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"note": [
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"Set up to Damage boost off the highest Fireflea at the apex of Samus' jump, right next to the statue's claw.",
1207-
"It's precise, and can only be attempted once. Morphing can make the boost a little easier.",
1208-
"A crouch jump can help, but is not required."
1208+
"The positioning of the Fireflea is very precise, and this can only be attempted once.",
1209+
"To position the Fireflea, jump to move it on camera and move it off camera while it is at the top of its circle.",
1210+
"Be careful not to touch the Fireflea while setting up its precise positioning.",
1211+
"Note that morphing can make the boost a little easier, and a crouch jump can also help, but is not required."
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]
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},
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{

region/lowernorfair/east/Mickey Mouse Room.json

Lines changed: 10 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1000,15 +1000,21 @@
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{"heatFrames": 600},
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"canJumpIntoRespawningBlock",
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{"or": [
1003-
"canInsaneJump",
1004-
{"heatFrames": 900}
1003+
{"heatFrames": 900},
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{"and": [
1005+
"canInsaneJump",
1006+
"canComplexCarryFlashSuit"
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]}
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]}
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],
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"flashSuitChecked": true,
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"wallJumpAvoid": true,
1009-
"note": "Jump into the respawning shot block. It helps significantly to aim down to get trapped into the block.",
1012+
"note": [
1013+
"Jump into the respawning shot block. It helps significantly to aim down to get trapped into the block.",
1014+
"A normalized method to set this up is to shoot the block then immediately perform 5 full-height jumps."
1015+
],
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"devNote": [
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"This gives two leniency attempts without canInsaneJump.",
1017+
"The 900 heat frame option gives two leniency attempts.",
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"This is likely only useful to avoid a crouch jump and preserve a flash suit.",
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"This is not needed on strats that go directly from 9 to 2, because they require a crouch jump or X-ray."
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]

region/maridia/outer/Mt. Everest.json

Lines changed: 7 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -5214,16 +5214,17 @@
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"requires": [
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"canSuitlessMaridia",
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"canPreciseGrapple",
5217-
{"or": [
5218-
"h_underwaterCrouchJump",
5219-
"canTrickyJump"
5220-
]}
5217+
"h_underwaterCrouchJump",
5218+
"canInsaneJump",
5219+
{"noFlashSuit": {}}
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],
5221+
"flashSuitChecked": true,
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"note": [
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"Crouch at the edge of the overhang. Jump and just after the peak of the jump, grapple to the grapple blocks.",
52245224
"This strat is finicky, and failure doesn't usually allow a second try (assuming the Powamp is not there).",
5225-
"This is possible to do without a crouch jump, but it is much harder."
5226-
]
5225+
"Be sure not to hold angle while crouch jumping, or Samus will not gain the extra height from the crouch jump."
5226+
],
5227+
"devNote": "This is possible to do without a crouch jump, but it is much harder."
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},
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{
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"id": 198,

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