|
887 | 887 | { |
888 | 888 | "id": 36, |
889 | 889 | "link": [2, 5], |
890 | | - "name": "Suitless Water Shinecharge", |
| 890 | + "name": "Suitless Water Shinecharge (Lenient)", |
891 | 891 | "entranceCondition": { |
892 | 892 | "comeInRunning": { |
893 | 893 | "speedBooster": true, |
|
896 | 896 | }, |
897 | 897 | "requires": [ |
898 | 898 | "canWaterShineCharge", |
| 899 | + {"canShineCharge": { |
| 900 | + "usedTiles": 23, |
| 901 | + "openEnd": 2 |
| 902 | + }}, |
899 | 903 | {"or": [ |
900 | 904 | {"shinespark": {"frames": 41, "excessFrames": 7}}, |
901 | 905 | {"and": [ |
|
905 | 909 | ]} |
906 | 910 | ]} |
907 | 911 | ], |
908 | | - "note": "Start the dash as close to the door transition as possible in order to have a larger window for storing the shinecharge." |
| 912 | + "note": [ |
| 913 | + "Reduce Samus' run speed with a stutter or late dash tap in order to complete the shinecharge in time." |
| 914 | + ] |
909 | 915 | }, |
910 | 916 | { |
911 | 917 | "link": [2, 5], |
912 | | - "name": "Suitless Stutter Water Shinecharge", |
| 918 | + "name": "Suitless Water Shinecharge", |
913 | 919 | "entranceCondition": { |
914 | 920 | "comeInRunning": { |
915 | 921 | "speedBooster": true, |
916 | 922 | "minTiles": 0.4375 |
917 | 923 | } |
918 | 924 | }, |
919 | 925 | "requires": [ |
920 | | - "canStutterWaterShineCharge", |
| 926 | + "canWaterShineCharge", |
| 927 | + "canTrickyJump", |
| 928 | + "h_canShineChargeMaxRunway", |
921 | 929 | {"or": [ |
922 | 930 | {"shinespark": {"frames": 41, "excessFrames": 7}}, |
923 | 931 | {"and": [ |
|
926 | 934 | {"shinespark": {"frames": 38, "excessFrames": 7}} |
927 | 935 | ]} |
928 | 936 | ]} |
| 937 | + ], |
| 938 | + "note": [ |
| 939 | + "Start the dash as close to the door transition as possible in order to store the shinespark in time.", |
| 940 | + "Stand 2 to 5 pixels from the door for run speed to be low enough going into the next room." |
929 | 941 | ] |
930 | 942 | }, |
931 | 943 | { |
|
1073 | 1085 | "canWaterShineCharge", |
1074 | 1086 | "canShinechargeMovement", |
1075 | 1087 | "canDodgeWhileShooting", |
| 1088 | + {"canShineCharge": { |
| 1089 | + "usedTiles": 23, |
| 1090 | + "openEnd": 2 |
| 1091 | + }}, |
1076 | 1092 | {"or": [ |
1077 | 1093 | {"shinespark": {"frames": 43, "excessFrames": 9}}, |
1078 | 1094 | {"and": [ |
|
1082 | 1098 | ]} |
1083 | 1099 | ], |
1084 | 1100 | "note": [ |
| 1101 | + "Reduce Samus' run speed with a stutter or late dash tap in order to complete the shinecharge in time.", |
1085 | 1102 | "Spark up and fall onto the platform left of the fish." |
1086 | 1103 | ] |
1087 | 1104 | }, |
|
1097 | 1114 | }, |
1098 | 1115 | "requires": [ |
1099 | 1116 | "canWaterShineCharge", |
| 1117 | + {"canShineCharge": { |
| 1118 | + "usedTiles": 23, |
| 1119 | + "openEnd": 2 |
| 1120 | + }}, |
1100 | 1121 | {"or": [ |
1101 | 1122 | {"shinespark": {"frames": 43, "excessFrames": 26}}, |
1102 | 1123 | {"and": [ |
|
1135 | 1156 | ]} |
1136 | 1157 | ], |
1137 | 1158 | "note": [ |
1138 | | - "Start the dash as close to the door transition as possible in order to have a larger window for storing the shinecharge.", |
| 1159 | + "Reduce Samus' run speed with a stutter or late dash tap in order to complete the shinecharge in time.", |
1139 | 1160 | "With low energy, shinespark diagonally to the middle ledge on the left." |
1140 | 1161 | ] |
1141 | 1162 | }, |
1142 | 1163 | { |
1143 | 1164 | "link": [2, 6], |
1144 | | - "name": "Suitless Stutter Water Shinecharge Vertical Spark", |
| 1165 | + "name": "Suitless Water Shinecharge Vertical Spark (Short Runway)", |
1145 | 1166 | "entranceCondition": { |
1146 | 1167 | "comeInRunning": { |
1147 | 1168 | "speedBooster": true, |
1148 | 1169 | "minTiles": 0.4375 |
1149 | 1170 | } |
1150 | 1171 | }, |
1151 | 1172 | "requires": [ |
1152 | | - "canStutterWaterShineCharge", |
| 1173 | + "canWaterShineCharge", |
1153 | 1174 | "canShinechargeMovement", |
1154 | 1175 | "canDodgeWhileShooting", |
| 1176 | + "canTrickyJump", |
| 1177 | + "h_canShineChargeMaxRunway", |
1155 | 1178 | {"or": [ |
1156 | 1179 | {"shinespark": {"frames": 43, "excessFrames": 9}}, |
1157 | 1180 | {"and": [ |
|
1161 | 1184 | ]} |
1162 | 1185 | ], |
1163 | 1186 | "note": [ |
| 1187 | + "Start the dash as close to the door transition as possible in order to store the shinespark in time.", |
| 1188 | + "Stand 2 to 5 pixels from the door for run speed to be low enough going into the next room.", |
1164 | 1189 | "Spark up and fall onto the platform left of the fish." |
1165 | 1190 | ] |
1166 | 1191 | }, |
1167 | 1192 | { |
1168 | 1193 | "link": [2, 6], |
1169 | | - "name": "Suitless Stutter Water Shinecharge Diagonal Spark", |
| 1194 | + "name": "Suitless Water Shinecharge Diagonal Spark (Short Runway)", |
1170 | 1195 | "entranceCondition": { |
1171 | 1196 | "comeInRunning": { |
1172 | 1197 | "speedBooster": true, |
1173 | 1198 | "minTiles": 0.4375 |
1174 | 1199 | } |
1175 | 1200 | }, |
1176 | 1201 | "requires": [ |
1177 | | - "canStutterWaterShineCharge", |
| 1202 | + "canWaterShineCharge", |
| 1203 | + "canTrickyJump", |
| 1204 | + "h_canShineChargeMaxRunway", |
1178 | 1205 | {"or": [ |
1179 | 1206 | {"shinespark": {"frames": 43, "excessFrames": 26}}, |
1180 | 1207 | {"and": [ |
|
1214 | 1241 | ]} |
1215 | 1242 | ], |
1216 | 1243 | "note": [ |
| 1244 | + "Start the dash as close to the door transition as possible in order to store the shinespark in time.", |
| 1245 | + "Stand 2 to 5 pixels from the door for run speed to be low enough going into the next room.", |
1217 | 1246 | "With low energy, shinespark diagonally to the middle ledge on the left." |
1218 | 1247 | ] |
1219 | 1248 | }, |
|
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