|
393 | 393 | "f_DefeatedPhantoon", |
394 | 394 | "canBePatient", |
395 | 395 | "h_artificialMorphPowerBomb", |
| 396 | + {"or": [ |
| 397 | + "canTrickyGMode", |
| 398 | + {"enemyDamage": {"enemy": "Workrobot", "type": "ring-side", "hits": 1}} |
| 399 | + ]}, |
396 | 400 | {"or": [ |
397 | 401 | "canTrickyJump", |
398 | | - "h_artificialMorphPowerBomb" |
| 402 | + "h_artificialMorphPowerBomb", |
| 403 | + {"enemyDamage": {"enemy": "Atomic", "type": "contact", "hits": 1}} |
399 | 404 | ]} |
400 | 405 | ], |
401 | 406 | "flashSuitChecked": true, |
|
406 | 411 | "stay on for a second to try to lure the Atomic left a bit, or use a Power Bomb to kill it.", |
407 | 412 | "Be sure to watch and listen for where the robots are placing their lasers; they occupy a 24x24 pixel space and are typically placed with only 1-2 tiles of space between them.", |
408 | 413 | "Fall off the workrobots without any horizontal movement to decrease the chance of touching a laser.", |
| 414 | + "Note that the majority of the lasers that the workrobots place only deal 4 damage and can be tanked with a suit's damage reduction or an immobile entrance.", |
409 | 415 | "Avoid placing a Power Bombs too close to the right wall or it will hit the bomb block and it will no longer be passable.", |
410 | 416 | "Quickly use the camera scroll blocks just left of the bomb blocks, in order to overload PLMs and go through them before the Atomic hits Samus." |
411 | 417 | ] |
412 | 418 | }, |
| 419 | + { |
| 420 | + "link": [1, 3], |
| 421 | + "name": "Immobile G-Mode Morph Workrobot Kago", |
| 422 | + "entranceCondition": { |
| 423 | + "comeInWithGMode": { |
| 424 | + "mode": "any", |
| 425 | + "morphed": true, |
| 426 | + "mobility": "immobile" |
| 427 | + } |
| 428 | + }, |
| 429 | + "requires": [ |
| 430 | + "f_DefeatedPhantoon", |
| 431 | + "canInsaneJump", |
| 432 | + "canKago", |
| 433 | + {"enemyDamage": {"enemy": "Atomic", "type": "contact", "hits": 1}} |
| 434 | + ], |
| 435 | + "flashSuitChecked": true, |
| 436 | + "note": [ |
| 437 | + "Wait for the Atomic to hit Samus, then use it to force her way through the first Workrobot.", |
| 438 | + "Move partway across the room to where Samus can see approximately one full tile of the vertical doorshell, to keep the Atomic just off screen.", |
| 439 | + "Wait for the Workrobot to appear, then hold right as it enters the screen to get hit by the Atomic and kago through the Workrobot.", |
| 440 | + "Quickly use the camera scroll blocks just left of the bomb blocks, in order to overload PLMs and go through them before the Atomic hits Samus." |
| 441 | + ], |
| 442 | + "devNote": "The first Atomic hit is accounted through the regain mobility strat." |
| 443 | + }, |
| 444 | + { |
| 445 | + "link": [1, 3], |
| 446 | + "name": "G-Mode Morph Workrobot Kago", |
| 447 | + "entranceCondition": { |
| 448 | + "comeInWithGMode": { |
| 449 | + "mode": "any", |
| 450 | + "morphed": true |
| 451 | + } |
| 452 | + }, |
| 453 | + "requires": [ |
| 454 | + "f_DefeatedPhantoon", |
| 455 | + "canInsaneJump", |
| 456 | + "canKago", |
| 457 | + {"enemyDamage": {"enemy": "Atomic", "type": "contact", "hits": 2}} |
| 458 | + ], |
| 459 | + "flashSuitChecked": true, |
| 460 | + "note": [ |
| 461 | + "Wait for the Atomic to hit Samus, then use it to force her way through the first Workrobot.", |
| 462 | + "Move partway across the room to where Samus can see approximately one full tile of the vertical doorshell, to keep the Atomic just off screen.", |
| 463 | + "Wait for the Workrobot to appear, then hold right as it enters the screen to get hit by the Atomic and kago through the Workrobot.", |
| 464 | + "Quickly use the camera scroll blocks just left of the bomb blocks, in order to overload PLMs and go through them before the Atomic hits Samus." |
| 465 | + ] |
| 466 | + }, |
413 | 467 | { |
414 | 468 | "id": 16, |
415 | 469 | "link": [2, 1], |
|
713 | 767 | { |
714 | 768 | "id": 33, |
715 | 769 | "link": [2, 3], |
716 | | - "name": "G-mode Morph", |
| 770 | + "name": "G-Mode Morph", |
717 | 771 | "entranceCondition": { |
718 | 772 | "comeInWithGMode": { |
719 | 773 | "mode": "any", |
|
730 | 784 | { |
731 | 785 | "id": 34, |
732 | 786 | "link": [2, 3], |
733 | | - "name": "G-mode Morph Power Bombs, Wait for the Workrobot", |
| 787 | + "name": "G-Mode Morph Power Bombs, Wait for the Workrobot", |
734 | 788 | "entranceCondition": { |
735 | 789 | "comeInWithGMode": { |
736 | 790 | "mode": "any", |
|
742 | 796 | "f_DefeatedPhantoon", |
743 | 797 | "h_artificialMorphPowerBomb", |
744 | 798 | {"or": [ |
745 | | - "canTrickyJump", |
| 799 | + "canTrickyDodgeEnemies", |
746 | 800 | "h_artificialMorphPowerBomb" |
| 801 | + ]}, |
| 802 | + "h_artificialMorphPowerBomb", |
| 803 | + {"or": [ |
| 804 | + "canInsaneJump", |
| 805 | + {"enemyDamage": {"enemy": "Workrobot", "type": "ring-side", "hits": 1}} |
747 | 806 | ]} |
748 | 807 | ], |
749 | 808 | "flashSuitChecked": true, |
750 | 809 | "note": [ |
751 | 810 | "On room entry, dodge the atomic and quickly place a Power Bomb to kill both Atomics.", |
752 | 811 | "It is tricky but possible to kill them both with a single Power Bomb placed on the right half of the platform.", |
753 | | - "Wait for the Workrobot to pass, then roll off to the right of it. Be careful not to hit any of the invisible, stationary lasers.", |
| 812 | + "Wait for the Workrobot to pass, then roll off to the right of it or use a Power Bomb to boost over any stationary, invisible lasers.", |
| 813 | + "Be sure to watch and listen for where the robots are placing their lasers; they occupy a 24x24 pixel space and are typically placed with only 1-2 tiles of space between them.", |
| 814 | + "Fall without any horizontal movement to decrease the chance of touching a laser.", |
| 815 | + "Note that the majority of the lasers that the workrobots place only deal 4 damage and can be tanked with a suit's damage reduction or an immobile entrance.", |
754 | 816 | "Use the camera scroll blocks just left of the bomb blocks, in order to overload PLMs and go through them." |
755 | 817 | ] |
756 | 818 | }, |
|
892 | 954 | { |
893 | 955 | "id": 44, |
894 | 956 | "link": [3, 2], |
895 | | - "name": "G-mode", |
| 957 | + "name": "G-Mode, Camera Fix", |
896 | 958 | "entranceCondition": { |
897 | 959 | "comeInWithGMode": { |
898 | 960 | "mode": "any", |
|
908 | 970 | { |
909 | 971 | "id": 45, |
910 | 972 | "link": [3, 2], |
911 | | - "name": "G-mode Morph While Blind", |
| 973 | + "name": "G-Mode Morph While Blind", |
912 | 974 | "entranceCondition": { |
913 | 975 | "comeInWithGMode": { |
914 | 976 | "mode": "any", |
|
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