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Copy file name to clipboardExpand all lines: tech.json
+15-1Lines changed: 15 additions & 1 deletion
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@@ -1424,6 +1424,11 @@
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{"or": [
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"SpringBall",
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"canMidAirMorph"
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]},
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{"or": [
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{"noFlashSuit": {}},
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"HiJump",
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"canComplexCarryFlashSuit"
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]}
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],
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"note": "The ability to start an IBJ from a jump or a spring ball jump. It is most often used in strats that need Samus to IBJ up faster or to avoid something near the ground."
@@ -1534,6 +1539,10 @@
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{"or": [
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"Bombs",
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{"ammo": {"type": "PowerBomb", "count": 1}}
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]},
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{"or": [
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{"noFlashSuit": {}},
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"canComplexCarryFlashSuit"
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]}
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],
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"note": "From a submerged platform, setting up a single bomb jump above the water line to propel Samus up and out of the water.",
@@ -1588,7 +1597,12 @@
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"techRequires": [
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"canNeutralDamageBoost"
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],
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"otherRequires": [],
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"otherRequires": [
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{"or": [
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{"noFlashSuit": {}},
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"canComplexCarryFlashSuit"
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]}
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],
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"note": [
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"Using the knockback from taking enemy damage to give Samus a large movement boost by holding the jump and backwards buttons.",
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"By changing the timing of the directional input, the way that Samus is knocked back can be changed and has situational uses.",
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