|
145 | 145 | }, |
146 | 146 | { |
147 | 147 | "id": "E", |
148 | | - "name": "Pillar Under Spikes", |
| 148 | + "name": "Shutter Under Spikes", |
149 | 149 | "obstacleType": "inanimate" |
150 | 150 | } |
151 | 151 | ], |
|
500 | 500 | }, |
501 | 501 | { |
502 | 502 | "link": [2, 9], |
503 | | - "name": "G-Mode, Simple Blind Movement", |
| 503 | + "name": "G-Mode Morph, Simple Blind Movement", |
504 | 504 | "entranceCondition": { |
505 | 505 | "comeInWithGMode": { |
506 | 506 | "mode": "any", |
|
521 | 521 | }, |
522 | 522 | { |
523 | 523 | "link": [2, 9], |
524 | | - "name": "G-Mode, Simple Blind Movement, Activate Pillar", |
| 524 | + "name": "G-Mode Morph, Simple Blind Movement, Activate Shutter", |
| 525 | + "entranceCondition": { |
| 526 | + "comeInWithGMode": { |
| 527 | + "mode": "any", |
| 528 | + "morphed": true |
| 529 | + }, |
| 530 | + "comesThroughToilet": "any" |
| 531 | + }, |
| 532 | + "requires": [ |
| 533 | + "h_canArtificialMorphMovement", |
| 534 | + "h_canUsePowerBombs", |
| 535 | + {"heatFrames": 0} |
| 536 | + ], |
| 537 | + "clearsObstacles": ["E"], |
| 538 | + "flashSuitChecked": true, |
| 539 | + "note": [ |
| 540 | + "Get into the cove next to the bomb block and carefully wiggle in that camera scroll block to overload PLMs and move to the item to the left.", |
| 541 | + "Then use a Power Bomb to activate the shutter." |
| 542 | + ], |
| 543 | + "devNote": [ |
| 544 | + "It is possible to damage boost off of the Hibashi instead of requiring artificial morph movement,", |
| 545 | + "but there is no known way to get here with Energy and artificial morph (a Power Bomb will solidify the bomb block)." |
| 546 | + ] |
| 547 | + }, |
| 548 | + { |
| 549 | + "link": [2, 9], |
| 550 | + "name": "G-Mode, Simple Blind Movement, Activate Shutter", |
525 | 551 | "entranceCondition": { |
526 | 552 | "comeInWithGMode": { |
527 | 553 | "mode": "any", |
|
545 | 571 | ], |
546 | 572 | "clearsObstacles": ["E"], |
547 | 573 | "note": [ |
548 | | - "Raise the pillar by shooting a missile or upgraded beam at it.", |
| 574 | + "Raise the shutter by shooting a missile or upgraded beam at it.", |
549 | 575 | "Stand on the right side of lowest safe tile and shoot diagonally down while crouched if using missiles, or standing otherwise.", |
550 | 576 | "A basic beam shot will work if fired vertically down, onto the side of the spike.", |
551 | 577 | "Then, get into the cove next to the bomb block and carefully wiggle in that camera scroll block to overload PLMs." |
|
1647 | 1673 | ], |
1648 | 1674 | "clearsObstacles": ["E"], |
1649 | 1675 | "note": [ |
1650 | | - "The hibashi hit can be avoided by waiting for the pillar to go up.", |
| 1676 | + "The hibashi hit can be avoided by waiting for the shutter to go up.", |
1651 | 1677 | "That requires the use of one PB and more time than is worth unless heat proof." |
1652 | 1678 | ], |
1653 | 1679 | "devNote": "Note that if using PBs, two is required. One each from h_canBombThings, h_canUsePowerBombs." |
|
1782 | 1808 | }, |
1783 | 1809 | { |
1784 | 1810 | "link": [8, 8], |
1785 | | - "name": "Raise Pillar", |
| 1811 | + "name": "Raise Shutter", |
1786 | 1812 | "requires": [ |
| 1813 | + "canTrickyJump", |
1787 | 1814 | {"or": [ |
1788 | 1815 | {"and":[ |
1789 | 1816 | "canInsaneJump", |
|
1801 | 1828 | ], |
1802 | 1829 | "clearsObstacles": ["E"], |
1803 | 1830 | "note": [ |
1804 | | - "Raise the pillar by shooting a missile or upgraded beam at it.", |
| 1831 | + "Raise the shutter by shooting a missile or upgraded beam at it.", |
1805 | 1832 | "Stand on the right side of lowest safe tile and shoot diagonally down while crouched if using missiles, or standing otherwise.", |
1806 | 1833 | "A basic beam shot will work if fired vertically down, onto the side of the spike." |
1807 | 1834 | ], |
|
1880 | 1907 | {"heatFrames": 60} |
1881 | 1908 | ]}, |
1882 | 1909 | {"obstaclesCleared": ["E"]}, |
| 1910 | + "h_canUseSpringBall", |
1883 | 1911 | {"hibashiHits": 1}, |
1884 | 1912 | {"ammo": {"type": "PowerBomb", "count": 1}} |
1885 | 1913 | ]} |
|
1906 | 1934 | "canSpeedball", |
1907 | 1935 | {"or": [ |
1908 | 1936 | "canInsaneJump", |
1909 | | - "SpringBall", |
| 1937 | + "h_canUseSpringBall", |
1910 | 1938 | {"ammo": {"type": "PowerBomb", "count": 1}}, |
1911 | 1939 | {"hibashiHits": 1}, |
1912 | 1940 | {"obstaclesCleared": ["E"]} |
|
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