|
757 | 757 | "link": [1, 3], |
758 | 758 | "name": "Spike Platforming with Move Assist (Left to Right)", |
759 | 759 | "requires": [ |
760 | | - {"notable": "Spike Platforming with Move Assist (Left to Right)"}, |
| 760 | + {"notable": "Spike Platforming with Move Assist"}, |
761 | 761 | "canDash", |
762 | 762 | "canWallJump", |
| 763 | + "canSuitlessMaridia", |
| 764 | + "canPlayInSand", |
| 765 | + "canTrickyJump", |
763 | 766 | "Morph", |
764 | 767 | "canUseIFrames", |
| 768 | + "canNeutralDamageBoost", |
| 769 | + {"spikeHits": 3}, |
765 | 770 | {"or": [ |
766 | | - "Grapple", |
767 | 771 | {"and": [ |
768 | | - "canSuitlessMaridia", |
769 | | - "canPlayInSand", |
770 | 772 | "HiJump", |
771 | | - "canNeutralDamageBoost", |
772 | | - "canTrickySpringBallJump", |
773 | | - "canTrickyJump", |
774 | | - {"spikeHits": 2} |
| 773 | + "canTrickySpringBallJump" |
| 774 | + ]}, |
| 775 | + {"and": [ |
| 776 | + "canMochtroidIceClimb", |
| 777 | + {"or": [ |
| 778 | + "canInsaneJump", |
| 779 | + {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 1}} |
| 780 | + ]} |
775 | 781 | ]} |
776 | 782 | ]}, |
777 | | - {"spikeHits": 1}, |
778 | 783 | {"or": [ |
779 | 784 | {"spikeHits": 1}, |
780 | 785 | "canHorizontalDamageBoost" |
|
785 | 790 | "note": [ |
786 | 791 | "Use the spikes, which are not in the water, to jump from platform to platform as a way to cross the room.", |
787 | 792 | "Requires knowing the position of every spike in the room, and hitting the spikes while morphed can help.", |
788 | | - "The first jump is particularly tough. A Spring Ball jump from the sand with HiJump, or Grapple can be used to get past it." |
| 793 | + "The first jump is particularly tough. A Spring Ball jump from the sand to the spike with HiJump, or a frozen Mochtroid can be used to get past it." |
789 | 794 | ] |
790 | 795 | }, |
791 | 796 | { |
|
854 | 859 | "canMochtroidIceClimb", |
855 | 860 | "canPlayInSand", |
856 | 861 | "canCameraManip", |
| 862 | + "canTrickyJump", |
857 | 863 | {"or": [ |
858 | 864 | "Gravity", |
859 | 865 | "HiJump" |
860 | 866 | ]}, |
861 | | - "canTrickyJump", |
862 | 867 | {"or": [ |
863 | 868 | "canInsaneJump", |
864 | | - {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 2}} |
| 869 | + {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 3}} |
865 | 870 | ]}, |
866 | 871 | "h_complexToCarryFlashSuit" |
867 | 872 | ], |
|
886 | 891 | "canTrickyJump", |
887 | 892 | {"or": [ |
888 | 893 | "canInsaneJump", |
889 | | - {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 2}} |
| 894 | + {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 3}} |
| 895 | + ]}, |
| 896 | + {"or": [ |
| 897 | + "canBePatient", |
| 898 | + "canWallJump" |
890 | 899 | ]}, |
891 | 900 | "h_trickyToCarryFlashSuit" |
892 | 901 | ], |
|
2632 | 2641 | "canUseIFrames", |
2633 | 2642 | {"spikeHits": 1}, |
2634 | 2643 | "canNeutralDamageBoost", |
| 2644 | + "canTrickyJump", |
2635 | 2645 | {"or": [ |
2636 | 2646 | "canHorizontalDamageBoost", |
2637 | 2647 | {"spikeHits": 1} |
2638 | 2648 | ]}, |
2639 | | - "h_underwaterMaxHeightSpringBallJump", |
2640 | 2649 | {"or": [ |
2641 | | - "canSpringFling", |
2642 | | - {"and": [ |
2643 | | - {"spikeHits": 1}, |
2644 | | - "canInsaneJump" |
2645 | | - ]} |
| 2650 | + "canBePatient", |
| 2651 | + {"spikeHits": 1} |
2646 | 2652 | ]}, |
| 2653 | + "h_underwaterMaxHeightSpringBallJump", |
| 2654 | + "canSpringFling", |
2647 | 2655 | "canBombJumpWaterEscape", |
2648 | 2656 | "canJumpIntoIBJ" |
2649 | 2657 | ], |
|
2668 | 2676 | "FIXME: This can be possible to do while carrying a blue suit, with much greater difficulty." |
2669 | 2677 | ] |
2670 | 2678 | }, |
| 2679 | + { |
| 2680 | + "link": [3, 1], |
| 2681 | + "name": "Spike Platforming with Move Assist (Right to Left)", |
| 2682 | + "requires": [ |
| 2683 | + {"notable": "Spike Platforming with Move Assist"}, |
| 2684 | + "canDash", |
| 2685 | + "canWallJump", |
| 2686 | + "canSuitlessMaridia", |
| 2687 | + "canPlayInSand", |
| 2688 | + "canTrickyJump", |
| 2689 | + "Morph", |
| 2690 | + "canUseIFrames", |
| 2691 | + "canNeutralDamageBoost", |
| 2692 | + {"spikeHits": 3}, |
| 2693 | + "canMochtroidIceClimb", |
| 2694 | + {"or": [ |
| 2695 | + "canInsaneJump", |
| 2696 | + {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 1}} |
| 2697 | + ]}, |
| 2698 | + {"or": [ |
| 2699 | + {"spikeHits": 1}, |
| 2700 | + "canHorizontalDamageBoost" |
| 2701 | + ]} |
| 2702 | + ], |
| 2703 | + "flashSuitChecked": true, |
| 2704 | + "blueSuitChecked": true, |
| 2705 | + "note": [ |
| 2706 | + "Use the spikes, which are not in the water, to jump from platform to platform as a way to cross the room.", |
| 2707 | + "Requires knowing the position of every spike in the room, and hitting the spikes while morphed can help.", |
| 2708 | + "The final jump is particularly tough so a frozen Mochtroid is used to get past it." |
| 2709 | + ] |
| 2710 | + }, |
2671 | 2711 | { |
2672 | 2712 | "id": 65, |
2673 | 2713 | "link": [3, 1], |
|
2713 | 2753 | "canCameraManip", |
2714 | 2754 | {"or": [ |
2715 | 2755 | "canInsaneJump", |
2716 | | - {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 2}} |
| 2756 | + {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 3}} |
2717 | 2757 | ]}, |
2718 | 2758 | "h_complexToCarryFlashSuit" |
2719 | 2759 | ], |
|
2739 | 2779 | "canCameraManip", |
2740 | 2780 | {"or": [ |
2741 | 2781 | "canInsaneJump", |
2742 | | - {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 2}} |
| 2782 | + {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 3}} |
| 2783 | + ]}, |
| 2784 | + {"or": [ |
| 2785 | + "canBePatient", |
| 2786 | + "canWallJump" |
2743 | 2787 | ]}, |
2744 | 2788 | "h_trickyToCarryFlashSuit" |
2745 | 2789 | ], |
|
3512 | 3556 | }, |
3513 | 3557 | { |
3514 | 3558 | "id": 6, |
3515 | | - "name": "Spike Platforming with Move Assist (Left to Right)", |
| 3559 | + "name": "Spike Platforming with Move Assist", |
3516 | 3560 | "note": [ |
3517 | 3561 | "Use the spikes, which are not in the water, to jump from platform to platform as a way to cross the room.", |
3518 | 3562 | "Requires knowing the position of every spike in the room, and hitting the spikes while morphed can help.", |
3519 | | - "The first jump is particularly tough. A SpringBallJump from the sand with HiJump, or Grapple can be used to get past it." |
| 3563 | + "The leftmost jump is particularly tough. Ice, or a SpringBallJump from the sand onto a spike with HiJump depending on the direction, can be used to get past it." |
3520 | 3564 | ] |
3521 | 3565 | }, |
3522 | 3566 | { |
|
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