|
277 | 277 | "flashSuitChecked": true, |
278 | 278 | "devNote": "This is mainly useful as an alternative to crouch-jump down-grab in order to preserve a flash suit." |
279 | 279 | }, |
| 280 | + { |
| 281 | + "link": [1, 2], |
| 282 | + "name": "Side Platform Cross Room Jump", |
| 283 | + "entranceCondition": { |
| 284 | + "comeInWithSidePlatform": { |
| 285 | + "platforms": [ |
| 286 | + { |
| 287 | + "minHeight": 1, |
| 288 | + "maxHeight": 1, |
| 289 | + "minTiles": 7.4375, |
| 290 | + "speedBooster": true, |
| 291 | + "obstructions": [[1, 0]], |
| 292 | + "requires": [], |
| 293 | + "note": ["This applies to Warehouse Entrance."] |
| 294 | + }, |
| 295 | + { |
| 296 | + "minHeight": 2, |
| 297 | + "maxHeight": 2, |
| 298 | + "minTiles": 8.4375, |
| 299 | + "speedBooster": true, |
| 300 | + "obstructions": [[1, 0]], |
| 301 | + "requires": [], |
| 302 | + "note": ["This applies to Ridley Tank Room, Halfie Climb Room, and Dust Torizo Room."] |
| 303 | + }, |
| 304 | + { |
| 305 | + "minHeight": 2, |
| 306 | + "maxHeight": 2, |
| 307 | + "minTiles": 8.4375, |
| 308 | + "speedBooster": true, |
| 309 | + "obstructions": [[2, 0]], |
| 310 | + "requires": [ |
| 311 | + "canMomentumConservingMorph" |
| 312 | + ], |
| 313 | + "note": ["This applies to Early Supers Room and Waterway Energy Tank Room."] |
| 314 | + }, |
| 315 | + { |
| 316 | + "minHeight": 2, |
| 317 | + "maxHeight": 2, |
| 318 | + "minTiles": 20.4375, |
| 319 | + "speedBooster": true, |
| 320 | + "obstructions": [[2, 0]], |
| 321 | + "requires": [ |
| 322 | + "canMomentumConservingTurnaround" |
| 323 | + ], |
| 324 | + "note": ["This applies to Waterway Energy Tank Room."] |
| 325 | + }, |
| 326 | + { |
| 327 | + "minHeight": 2, |
| 328 | + "maxHeight": 2, |
| 329 | + "minTiles": 19.4375, |
| 330 | + "speedBooster": true, |
| 331 | + "obstructions": [[3, 0]], |
| 332 | + "requires": [ |
| 333 | + "canMomentumConservingMorph" |
| 334 | + ], |
| 335 | + "note": ["This applies to Noob Bridge, Metroid Room 1, and Statues Hallway."] |
| 336 | + }, |
| 337 | + { |
| 338 | + "minHeight": 3, |
| 339 | + "maxHeight": 3, |
| 340 | + "minTiles": 39.4375, |
| 341 | + "speedBooster": true, |
| 342 | + "obstructions": [[3, 0]], |
| 343 | + "requires": [ |
| 344 | + {"or": [ |
| 345 | + "canMomentumConservingMorph", |
| 346 | + "canInsaneJump" |
| 347 | + ]} |
| 348 | + ], |
| 349 | + "note": ["This applies to Flyway."], |
| 350 | + "detailNote": [ |
| 351 | + "This can be done most easily with a momentum-conserving morph:", |
| 352 | + "to reduce Samus' horizontal momentum, avoid holding either forward or backward through the transition.", |
| 353 | + "Otherwise, position the start of the run to gain an extra run speed of $5.2 and $5.3 with a last-frame jump and aim down,", |
| 354 | + "and buffer a turnaround through the transition.", |
| 355 | + "Using the full runway and doing a momentum-conserving turnaround before the transition is also possible but not recommended,", |
| 356 | + "as it requires a last-frame jump and frame-perfect turnaround." |
| 357 | + ] |
| 358 | + }, |
| 359 | + { |
| 360 | + "minHeight": 2, |
| 361 | + "maxHeight": 2, |
| 362 | + "minTiles": 23.4375, |
| 363 | + "speedBooster": true, |
| 364 | + "obstructions": [[4, 0]], |
| 365 | + "requires": [ |
| 366 | + "canMomentumConservingMorph", |
| 367 | + "canInsaneJump" |
| 368 | + ], |
| 369 | + "note": ["This applies to Kraid Room and Baby Kraid Room."], |
| 370 | + "detailNote": [ |
| 371 | + "To reduce Samus' horizontal momentum, avoid holding either forward or backward through the transition.", |
| 372 | + "If coming from Baby Kraid Room, it is easiest to use only a small part of the available runway." |
| 373 | + ] |
| 374 | + }, |
| 375 | + { |
| 376 | + "minHeight": 3, |
| 377 | + "maxHeight": 3, |
| 378 | + "minTiles": 39.4375, |
| 379 | + "speedBooster": true, |
| 380 | + "obstructions": [[3, 2]], |
| 381 | + "requires": [ |
| 382 | + "canTrickyJump" |
| 383 | + ], |
| 384 | + "note": ["This applies to Metal Pirates Room."], |
| 385 | + "detailNote": ["Fire a shot to break spin soon after the transition, to stop Samus' rightward momentum."] |
| 386 | + } |
| 387 | + ] |
| 388 | + } |
| 389 | + }, |
| 390 | + "requires": [], |
| 391 | + "wallJumpAvoid": true, |
| 392 | + "flashSuitChecked": true, |
| 393 | + "devNote": "This is mainly useful as an alternative to crouch-jump down-grab in order to preserve a flash suit." |
| 394 | + }, |
280 | 395 | { |
281 | 396 | "id": 9, |
282 | 397 | "link": [1, 2], |
|
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