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kjbranchosse101
andauthored
Apply suggestions from code review
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
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region/tourian/main/Tourian Escape Room 4.json

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"note": [
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"Spring Ball bomb jump up to the top, then exit G-mode and fall to the bottom.",
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"It is recommended to stay near the right wall with the camera positioned so that the left wall pirates are off camera.",
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"Avoid touching any of the pirates' stationary, invisible lasers, which they place when they jump to the opposite wall.",
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"Note that there is a path up to the right that doesn't need wall jumps, but a crouch jump down grab is needed to get to the final platform."
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"Avoid touching any of the pirates' stationary, invisible lasers, which they place when they jump to the opposite wall."
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],
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"devNote": "FIXME: This is likely possible with just Bombs, but seems very difficult, a diagonal bomb jump around th overhangs might make it feasible."
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},

region/tourian/main/Tourian Hopper Room.json

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"bypassesDoorShell": "free",
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"flashSuitChecked": true,
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"note": "Immediately on entry Spring Ball Bomb Jump. Be sure not to land left of the pillar below the door or it is harder to get up in time.",
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"devNote": "FIXME: This it possible with Bombs by luring the hoppers to the left, but it is dependent on hopper RNG."
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"devNote": "FIXME: This is possible with Bombs by luring the hoppers to the left, but it is dependent on hopper RNG."
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},
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{
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"id": 7,

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