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1126 | 1126 | "There is a 13-frame window for when to enter the sand:", |
1127 | 1127 | "if Samus enters the sand too early, she will sink slightly too far, resulting in not quite enough height to reach the tunnel;", |
1128 | 1128 | "if Samus enters the sand too late, she will not get properly boosted by the Power Bomb explosion and will end up stuck in the sand.", |
1129 | | - "There is an 8-frame window for when to press jump, as it can be buffered during the period that the bomb begins interacting with Samus:", |
1130 | 1129 | "The timing for the aim-down press is frame-perfect: it must be pressed on the first frame that Samus begins being propelled upward by the Power Bomb.", |
1131 | 1130 | "if Samus aims down too early, she will get stuck in the sand;", |
1132 | 1131 | "if Samus aims down too late, she will not get enough height to reach the tunnel.", |
1133 | 1132 | "if Samus jumps too early or late, she will get stuck in the sand.", |
1134 | 1133 | "The amount of time that Samus holds forward when entering the sand should be between 2 and 11 frames." |
1135 | 1134 | ], |
1136 | 1135 | "devNote": [ |
1137 | | - "The timing window for when to press jump and when to aim-down is relative to the bomb explosion,", |
| 1136 | + "The timing window for when to press jump and when to aim-down is relative to the Power Bomb explosion,", |
1138 | 1137 | "independent of each other and independent of when Samus enters the sand.", |
1139 | 1138 | "The timing for pressing forward (from a crouch) is between 27 and 39 frames after laying the Power Bomb.", |
1140 | 1139 | "The timing for the jump is between 56 and 57 frames after laying the Power Bomb.", |
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