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feedback update
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tech.json

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -2397,10 +2397,7 @@
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"otherRequires": [
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{"resourceAtMost": [{"type": "RegularEnergy", "count": 50}]},
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{"resourceAtMost": [{"type": "ReserveEnergy", "count": 0}]},
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{"or": [
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{"disableEquipment": "ETank"},
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"canRiskPermanentLossOfAccess"
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]},
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{"disableEquipment": "ETank"},
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"Morph",
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{"ammo": {"type": "PowerBomb", "count": 1}},
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{"resourceAvailable": [{"type": "Missile", "count": 10}]},
@@ -2419,6 +2416,8 @@
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"so a second hit may be difficult to avoid or may trigger automatically, if the enemy stays nearby."
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],
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"devNote": [
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"Strats are primarily tested with zero E-Tanks, unless otherwise documented.",
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"There could also be a no E-Tank option with canRiskPermanentLossOfAccess, instead of being able to disable them, but there is not a good way to represent that yet.",
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"The amount of resources consumed depends upon when during the Crystal Flash the reserves trigger, which will be strat dependent.",
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"The amount of Energy remaining after the strat is complex and depends on the number of Reserve Tanks, when Samus gets hit, and by which enemy;",
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"for simplicity, it is just assumed that Samus retains the small amount of Energy she had before the Crystal Flash (50 or less) and doesn't gain any refill.",

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