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Merge pull request #1935 from blkerby/double-chamber-spike-speedjump-fix
Fix to Double Chamber Hijumpless Spike Speedjump
2 parents abb7da5 + 4452f4c commit e77c34c

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Lines changed: 14 additions & 4 deletions

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region/norfair/east/Double Chamber.json

Lines changed: 14 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1296,10 +1296,17 @@
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"name": "Hijumpless Spike Speedjump",
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"requires": [
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{"notable": "Hijumpless Spike Speedjump"},
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{"or": [
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{"spikeHits": 1},
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{"and": [
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{"enemyDamage": {"enemy": "Ripper 2 (green)", "type": "contact", "hits": 1}},
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"canHorizontalDamageBoost",
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"canInsaneJump"
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]}
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]},
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"canUseIFrames",
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{"spikeHits": 1},
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"SpeedBooster",
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"canTrickyDashJump",
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"canPreciseWalljump",
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{"heatFrames": 300}
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],
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"failures": [
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}
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],
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"note": [
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"Position Samus into the bottom right corner, using invulnerability frames run then jump while on the crumble blocks.",
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"It is possible to use a damage boost on the Ripper to save energy and position Samus into the corner."
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"Position Samus into the bottom right corner, using i-frames to run and jump from the crumble blocks,",
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"and then wall jump to make it onto the ledge.",
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"If using a spike hit to gain i-frames, be sure to be holding forward (left) when landing, in order to get pushed back into the corner.",
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"If using the Ripper to gain i-frames, perform a damage boost from a relatively low position,",
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"in order to land quickly enough to reach the crumble blocks before i-frames run out."
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]
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},
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{

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